The Centaur camp is a medium/large camp of Neutral creeps. It contains 1 Centaur Conqueror and 1 Centaur Courser, gives a total of 160 experience and 86-102 gold.
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| Level |
5
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Experience |
119
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| Health |
1100
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HP regen |
1
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| Mana |
200
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Mana regen |
0
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| Damage |
49-55
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Armor |
4
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| Move Speed |
320
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Attack Range |
100(melee)
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| Attack Animation |
0.3/0.3
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Casting Animation |
0.5/0.51
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| Base Attack Time |
1.65
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Missile Speed |
Instant
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| Sight Range |
800/800
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Bounty |
66-78
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| Level |
2
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Experience |
41
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| Health |
550
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HP regen |
0.5
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| Mana |
-
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Mana regen |
-
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| Damage |
18-21
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Armor |
2
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| Move Speed |
350
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Attack Range |
100(melee)
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| Attack Animation |
0.3/0.3
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Casting Animation |
0.5/0.51
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| Base Attack Time |
1.6
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Missile Speed |
Instant
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| Sight Range |
800/800
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Bounty |
20-24
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[edit] Abilities
Centaur Conqueror
| War Stomp
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| Ability
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Affects
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Damage
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| No Target
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Enemies
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Magical
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| The Centaur Conqueror's powerful hooves stomp the ground, stunning and damaging nearby enemies. Heroes recover more quickly.
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Radius: 250 Stun Duration: 3 Hero Stun Duration: 2 Damage: 25
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20
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100
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| Swiftness Aura
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| Ability
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Affects
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| Aura
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Allies
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| The seasoned Centaur Conqueror attacks more quickly and inspires nearby allies to follow suit.
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Radius: 900 Bonus Attack Speed: 15
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