|
|
|
The Radiant
|
|
 16 + 1.7
|
 16 + 1.6
|
 21 + 2.9
|
|
| Level
|
1
|
16
|
25
|
| Hit Points |
454 |
967 |
1594
|
| Mana |
273 |
858 |
1430
|
| Damage |
38-44 |
83-89 |
127-133
|
| Armor |
1.24 |
4.88 |
9.36
|
| Attacks / Second |
0.68 |
0.83 |
1.02
|
|
| Movement Speed |
280
|
| Sight Range |
1800/800
|
| Attack Range |
600
|
| Missile Speed |
900
|
| Attack Duration |
0.55+0
|
| Cast Duration |
0.3+2.4
|
| Base Attack Time |
1.7
|
|
Rylai the Crystal Maiden is a support caster known best for her powerful global mana regeneration aura. This aura allows mana dependent allies to excel during the early or laning phase. Not only that, but she can also deliver a very spammable area of effect slow ability, a moderately long disable, and a tremendous burst area of effect damage ultimate. The Arcane Aura combined with her slow and disable abilities make her one of the strongest and most well-known support Heroes.
Crystal Maiden's focus on being a support makes her one of the more difficult Heroes to master. Her slow attack speed, mediocre health pool, slow movement speed and squishiness is an unattractive sight for beginners. She is recommended for intermediate to advanced players.
Rylai, the Crystal Maiden
|
| "When Hell freezes over, I'll start calling it Heaven."
|
| Role: |
Support / Disabler / Nuker / Lane Support
|
| Lore: |
Born in a temperate realm, raised with her fiery older sister Lina, Rylai the Crystal Maiden soon found that her innate elemental affinity to ice created trouble for all those around her. Wellsprings and mountain rivers froze in moments if she stopped to rest nearby; ripening crops were bitten by frost, and fruiting orchards turned to mazes of ice and came crashing down, spoiled. When their exasperated parents packed Lina off to the equator, Rylai found herself banished to the cold northern realm of Icewrack, where she was taken in by an Ice Wizard who had carved himself a hermitage at the crown of the Blueheart Glacier. After long study, the wizard pronounced her ready for solitary practice and left her to take his place, descending into the glacier to hibernate for a thousand years. Her mastery of the Frozen Arts has only deepened since that time, and now her skills are unmatched.
|
| Voice: |
Responses
|
|
[edit] Abilities
|
|
Notes:
- Blink and Metamorphosis-based skills cannot be used while under the effect of Frostbite.
- Lasts 10 seconds on all non-Ancient creeps, regardless of level.
|
| Arcane Aura
|
|
|
| Ability
|
Affects
|
|
| Passive
|
Allies
|
|
|
| Gives additional mana regeneration to all friendly units on the map.
|
Radius: Global Mana Regeneration: 0.5/1/1.5/2
|
| Cold temperatures promote the essence of magic, causing Rylai's presence to allow spell usage in abundance.
|
|
|
Notes:
- The bonus mana regeneration is not considered for percentage mana regeneration increases.
|
|
|
Notes:
- (**) Total radius of the spell.
- (***) radius of each explosion.
- The slow is applied on all enemy units within an radius of 685, even if they aren't hit by any explosion (lasts 1 second).
- Every 0.1 seconds one explosion is made, for a total of 40 explosions.
|
[edit] Recommended Items
|
Recommended Items |
|---|
| | Starting | | | | Early-game | | | | Core | | | | Situational | |
|
|
Explanation:
- Bracers: Crystal Maiden is a very squishy support hero without escape mechanism, so hp boosting items are a very good asset.
- Phase Boots: your base movement speed is below average, thats why these are the best option, as they give a high amount of movement speed (while phased even more than Boots of Travel)
- Shadow Blade: Helps you either in your positioning, or to hide yourself while casting your ultimate; as well as giving you an escape mechanism. The only downside is that it's countered by True Sight.
- Blink Dagger: Better than Shadow Blade for positioning and isn't countered by True Sight.
- Black King Bar: Helps you channel your ultimate without being interrupted, as well as giving you some more HP.
- Aghanim's Scepter: Improves your ultimate, making it even more effective in team fights.
|
- Crystal Nova is a large area of effect nuke that also slows your enemies. You can hit enemies from 1100 units away with it (700 casting range + 400 radius).
- Frostbite is a great disable which prevents the target from moving or attacking. It also interrupts chanelling spells and teleports. Unfortunately, it does not prevent enemy heroes from casting spells.
- Arcane Aura should be prioritized as it benefits the whole team greatly, especially one with a strong caster/ganker line-up.
- Freezing Field is an incredibly strong spell. However, it can be unpredictable and usually gets interrupted by your enemies very quickly. Freezing Field consumes a lot of mana, so use it sparingly.
- Items like Black King Bar and Lothar's Edge are viable options to prevent your opponents from cancelling your ultimate, but Crystal Maiden usually won't have that much gold to spend.
- Crystal Maiden can either babysit her team's carry on dual/triple lanes, or roam between the lanes to gank enemies.
- Always ward the woods. Wards should be bought over and over again to provide map control through the whole game.
- If you have a few coins to spare - always buy items that boost your survivability, or get yourself an escape mechanism like Blink Dagger or Force Staff.
[edit] Trivia
- Crystal Maiden's mana regen aura used to be called Brilliance Aura.
- In early versions of DotA Allstars, Crystal Maiden and Lich used to share the same Frost Nova ability. However, in later updates Crystal's nova was changed to Crystal Nova and turned into a free-cast area of effect ability, while Lich's remained as a target area of effect ability.
[edit] Update History
January 19, 2012 Patch
- Fixed Frostbite visual effect appearing on the target even if the spell was blocked.
- Added 10 second creep duration exception for Frostbite.
September 16, 2011 Patch
- You can now target-cast cast-attacks while disarmed (e.g. Frost Arrows while under Frost Bite).
September 15, 2011 Patch
- You can now target-cast cast-attacks while disarmed (e.g. Frost Arrows while under Frost Bite).
August 05, 2011 Patch
- Fixed Freezing Field to never land a splash too close to CM.
August 04, 2011 Patch
- Removed death effect blood from CM.
- Crystal Maiden has a new death animation.
July 01, 2011 Patch
- Fixed Freezing Field to favor splash locations near her.
- Fixed Brilliance Aura not affecting regular units.
June 24, 2011 Patch
- Fixed Frostbite not doing a ministun when cast.
- Fixed Frost Nova not giving visibility.
May 26, 2011 Patch
- Fixed Frostbite not revealing invisible units.
- Fixed Frostbite damage interval.
March 12, 2011 Patch
- Fixed Crystal Nova working on towers.
March 03, 2011 Patch
- Fixed Freezing Field not slowing attack speed.
January 27, 2011 Patch
- Fixed Frostbite visual effect appearing on the target even if the spell was blocked.
- Added 10 second creep duration exception for Frostbite.
[edit] Ability Change Log
6.74
- Freezing Field AoE increased by 100 (Explosion AoE adjusted to keep damage probabilities equivalent).
6.72
- Freezing Field level 1 manacost decreased from 300 to 200.
[edit] See also
|
Heroes |
|---|
|
Radiant Strength
|
Dire Strength
|
|
|
|
Radiant Agility
|
Dire Agility
|
|
|
|
Radiant Intelligence
|
Dire Intelligence
|
|
|
| |
|