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The Radiant
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 19 + 2.8
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 19 + 2.2
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 15 + 1.7
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| Level
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1
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16
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25
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| Hit Points |
511 |
1347 |
2164
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| Mana |
195 |
546 |
975
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| Damage |
46-52 |
90-96 |
133-139
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| Armor |
4.66 |
9.56 |
14.74
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| Attacks / Second |
0.7 |
0.9 |
1.12
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| Movement Speed |
290
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| Sight Range |
1800/800
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| Attack Range |
Melee
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| Missile Speed |
Instant
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| Attack Duration |
0.5+0.5
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| Cast Duration |
0+0.51
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| Base Attack Time |
1.7
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Davion the Dragon Knight is a very tough melee Hero with a relatively versatile skill set. Dragon Knight has no real escape ability, though his Dragon Blood ability and armor make him capable of withstanding strong hits and recovering quickly. He is still very vulnerable in the early game, however, and needs to farm and stay alive in order to be effective in later stages. If he has enough levels and farm, Dragon Knight is very formidable late game due to his strong ultimate and ability to deal a lot of damage in a short amount of time.
Dragon Knight's versatile abilities and survivability even as a carry gives new players a hero to use when they want to transition to a harder gameplay. He is recommended for new to intermediate players.
Davion, the Dragon Knight
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| "The dragon comes for war."
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| Role: |
Carry / Durable / Disabler / Pusher
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| Lore: |
After years on the trail of a legendary Eldwurm, the skilled dragon-slayer found himself facing a disappointing foe: the dreaded Slyrak had grown ancient and frail, its wings tattered, its few remaining scales stricken with scale-rot, its fangs ground to nubs, and its fire-gouts no more threatening than a pack of wet matchsticks. Seeing no honor to be gained in dragon-murder, the young knight prepared to turn away and leave his old foe to die in peace. But a voice crept into his thoughts, and Slyrak gave a whispered plea that the knight might honor him with death in combat. The knight agreed, and found himself rewarded beyond expectation for his act of mercy: As he sank his blade in Slyrak's breast, the dragon sank a claw into his throat. As their blood mingled, Slyrak sent his power out along the Blood Route, offering all its strength and centuries of wisdom to the knight. The dragon's death sealed their bond, and Dragon Knight was born. The ancient power slumbers in the knight, waking when he calls it; or perhaps it is the Dragon that calls the Knight...
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| Voice: |
Responses
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[edit] Abilities
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Notes:
- This ability affects mechanical units.
- Can hit units up to 900 range away.
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| Dragon Blood
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| Ability
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Affects
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| Passive
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Self
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| The life blood of the Dragon improves health regeneration and strengthens armor.
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Health Regen: 2/3/4/5 Armor: 2/4/6/8
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| Slyrak's blood still courses through Davion's veins, giving him twice the vitality of an ordinary knight.
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Notes:
- The armor upgrade counts as base armor, not an addition.
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| Elder Dragon Form
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| Ability
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Affects
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| No Target
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Self
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| Dragon Knight can take the form of three powerful elder dragons.
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Level 1 - Green Dragon: Short poison damage over time on attack. Level 2 - Red Dragon: Splash damage on attack. Level 3 - Blue Dragon: Splash damage and frost attack that slows enemy units. Duration: 60 Bonus Speed: 25 Bonus Attack Range: 372 Bonus Damage: 0/5/14
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115
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50
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| The dormant dragon power springs forth from within Davion, combining the powers of a legendary knight with a legendary Eldwurm.
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Notes:
- Elder Dragon Form increases the range of Dragon Tail
- Corrosive Breath damage type: magical
- Corrosive Breath deals 20 damage per second during 5 seconds.
- Corrosive Breath works on structures.
- Splash Attack deals 100% damage in a 75 radius, 75% damage in a 150 radius, 50% damage in a 250 radius.
- Frost Breath slows units for 30% movement speed and 20% attack speed, lasting 3 seconds.
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[edit] Recommended Items
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Recommended Items |
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| | Starting | | | | Early-game | | | | Core | | | | Situational | |
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Explanation:
Placeholder
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[edit] Trivia
- In the original Dota, Dragon Knight's fun name was Trogdor, the playable character of a mini game from the Home Star Runner universe.
- Dragon Tail is the longest(guaranteed) level 1 stun in game. Mirana's Arrow can stun up to 5 seconds at level 1 however, if traveled at least 1500 units.
[edit] Update History
March 22, 2012 Patch
- [Undocumented] Updated Dragon Knight's texture to be more orange.
March 08, 2012 Patch
- Fixed Elder Form's Corrosive Breath and Frost Breath working with DK illusions.
- Dragon Knight plays a range*enabled effect when Dragon Tail is cast while in dragon form.
February 16, 2012 Patch
- Fixed Elder Dragon Form Frost Breath slowing units while Doomed.
January 12, 2012 Patch
- While in Dragon form Dragon Tail's cast range increased from 150 to 400.
- Fixed Dragon Tail ignoring Linken's Sphere.
November 17, 2011 Patch
November 10, 2011 Patch
- Fixed Corrosive Breath being lethal.
- Fixed Breathe Fire not working on Siege units.
- Enabled
Omniknight and
Dragon Knight in Captain's Mode.
- Cleaned up some Dragon Knight effects.
- Updated Dragon Knight's run and idle animations.
November 03, 2011 Patch
May 26, 2011 Patch
- Illusions now copy the state of the morphed hero (DK ult).
March 17, 2011 Patch
- Fixed Dragon Form from being purgable.
March 12, 2011 Patch
- Fixed an issue where when Dragon Knight in his Dragon Form was affected by Voodoo (frog or chicken), he would sometimes not change to the new model.
[edit] Ability Change Log
6.73
- While in Dragon form Dragon Tail's cast range increased from 150 to 400
6.72
- Breathe Fire damage rescaled from 75/150/225/300 to 90/170/240/300
6.71
- Dragon Blood regeneration increased from 1/2/3/4 to 2/3/4/5
[edit] Gallery
[edit] See also
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Heroes |
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Radiant Strength
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Dire Strength
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Radiant Agility
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Dire Agility
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Radiant Intelligence
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Dire Intelligence
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