Goblin Techies
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The Goblin Techies or Goblin Sappers are as of yet unreleased heroes.
Having little direct combat ability, the Goblin Techies have an unorthodox, if effective, method of dealing damage to the enemy team in the form of powerful laid explosive mines and stasis traps that enable other heroes to set up a gank or retreat. Their mines, set across key points of the map -and even less conventional locations- are an effective method of denying area and guarranteeing damage if enemies dare to initiate.
They have an even more bizarre 'skill' in the form of their Suicide Squad, Attack! which causes them to violently explode and die but deal massive damage in a large area of effect.
The unique mechanics of the mines mean that the Goblin Techies utilise mechanics not used by any other hero, including preemptive mine concaves and such strong area denial that they actively play a large role in securing the area controlled by friendly heroes.
The Goblin Techies have statistics aligned to those of semi-carries, but largely play a passive, defensive role throughout the game. Their unique utility slowly is lost throughout the latter part of the game, but as with other supports their long cooldown skill Suicide Squad can still be quite effective.
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[edit] Bio
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[edit] Abilities
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[edit] Balance changelog
6.75
- Armor increased by 6
- Land Mine cooldown from 25/20/15/12 to 25/20/15/10
6.74
- Attack range increased from 650 to 700
6.72
-
Aghanim's Remote Mine cast range decreased from 900 to 700
- Land Mine limit increased from 15 to 20
- Suicide Squad, Attack!
- Now gives Techies XP for kills he gets with it
- Cooldown from 75 to 180/170/160/150
- Now causes Techies death time to be reduced by 50%
- Detonate All subability removed
6.69
- Base damage increased by 5
- Remote Mine
- Autoselection removed
- Cast time reduced from 2 to 1.5 seconds
- Added a new sub ability Focused Detonate that you can use on the minimap or in an area to detonate all nearby remote mines (AoE of 700)
6.68
- Remote mines now detonate when killed
6.64
- Remote mine now adds to your most recently placed mine to your selection panel as a secondary unit
6.60
- Added
Aghanim's Scepter. Improves Damage and Cast Range (300/450/600->450/600/750 damage and 500->900 range cast range)
[edit] Replaced abilities
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[edit] Gallery
[edit] External links
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