Lifestealer

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Lifestealer
Lifestealer.png
Dire icon.png The Dire
Strength
25 + 2.4
Agility
18 + 1.9
Intelligence
15 + 1.75
Level 1 16 25
Hit Points 625 1347 2088
Mana 195 559 1001
Damage 57-67 95-105 134-144
Armor 1.52 5.72 10.62
Attacks / Second 0.69 0.87 1.07
Movement Speed 315
Sight Range 1800/800
Attack Range Melee
Missile Speed Instant
Attack Duration 0.39+0.44
Cast Duration 0.01+0.01
Base Attack Time 1.7

N'aix the Lifestealer is a melee strength Hero, usually built towards a carry or jungler. He is considered a great carry because of his excellent survivability and his abilities that counter tanks. This vicious monster possesses abilities that revolve around health percentages, allowing him to engage in a fight against tanky Heroes. He can also make himself magic immune for a duration, while also able to hide in other units, even allied Heroes, and burst out of them to deal damage and surprise his opponents. Because of this, he usually hides in initiators or anyone who could displace themselves quickly into a group of opponents.

Lifestealer may have great survivability, but his difficulty is too much for a new player to cope up. He is recommended for intermediate players.

Contents

[edit] Bio

Lifestealer N'aix, the Lifestealer
"Consumed from within!"
Role: Carry / Durable / Jungler / Escape
Lore: In the dungeons of Devarque, a vengeful wizard lay in shackles, plotting his escape. He shared his cell with a gibbering creature known as N'aix, a thief cursed by the Vile Council with longevity, so that its life-sentence for theft and cozening might be as punishing as possible. Over the years, its chains had corroded, along with its sanity; N'aix retained no memory of its former life and no longer dreamt of escape. Seeing a perfect vessel for his plans, the wizard wove a spell of Infestation and cast his life-force into N'aix's body, intending to compel N'aix to sacrifice itself in a frenzy of violence while the mage returned to his body and crept away unnoticed. Instead, the wizard found his mind caught in a vortex of madness so powerful that it swept away his plans and shattered his will. Jarred to consciousness by the sudden infusion of fresh life, N'aix woke from its nightmare of madness and obeyed the disembodied voice that filled its skull, which had only the one thought: To escape. In that moment Lifestealer was born. The creature cast its mind into dungeon guards and soldiers, compelling them to open locks and cut down their companions, opening an unobstructed path to freedom while feeding on their lives. Lifestealer still wears the broken shackles as a warning that none may hold him, but on the inside remains a prisoner. Two minds inhabit the single form--a nameless creature of malevolent cunning, and the Master whose voice he pretends to obey.
Voice: Responses

[edit] Abilities

Rage
Q
R
Rage icon.png
Ability Affects
No Target Self
Launch into a maddened rage, becoming immune to magic spells and gaining increased attack speed.
Attack Speed Bonus: 30/45/60/80
Duration: 2.5/3.25/4/4.75
Cooldown 15 Mana 75
The madness and brutality of N'aix makes him a vicious and unrelenting foe in combat.

Notes:

  • Activating Rage will dispell many buffs.
  • The bonus attack speed stacks with Mask of Madness.

Feast
Not blocked by Magic Immunity. Not blocked by Linken's Sphere.
W
F
Feast icon.png
Ability Affects Damage
Passive Enemies Physical
Regenerates a portion of the attacked enemy's current HP and deals the same portion of damage per attack.
Life Leech: 4%/5%/6%/7%
After escaping from his cell in Devarque, N'aix subsisted on flesh and bones of those unfortunate to cross his path.

Notes:

  • The regeneration does not work on Roshan.
  • Heal works independent of damage.

Open Wounds
Blocked by Magic Immunity. Blocked by Linken's Sphere.
E
W
Open Wounds icon.png
Ability Affects
Target Unit Enemies
Lifestealer rends an enemy unit, slowing the victim's movespeed and allowing all allies to lifesteal on that unit. All damage dealt will steal life, including damage from spells. The victim recovers movement speed over the duration.
Casting Range: 600
Duration: 8
Movement Speed Slow: 70%
Life Leech: 15%/20%/25%/30%
Cooldown 24/20/16/12 Mana 110
Fresh wounds and the scent of blood often draw out the scavengers to finish the job.

Notes:

  • Any damage dealt will activate lifesteal, including spell damage.

Infest
Not blocked by Magic Immunity. Not blocked by Linken's Sphere.
R
T
Infest icon.png
Ability Affects
Target Unit Units
Lifestealer will infest the body of the target unit, lying dormant and undetectable inside. When he reveals himself, he deals damage to all nearby enemy units. The Lifestealer can gain experience from units that die while he is Infesting a unit. If the unit is a creep, he will devour it first, gaining health equal to the unit's current HP. Does not work on enemy Heroes.
Damage: 150/270/400
Damage Radius: 700
Cooldown 100 Mana 50
With this infestation, N'aix consumes the life blood of the host, restoring him back to full unholy power.

Notes:

  • If the infested unit is killed, Lifestealer will emerge from it.

Consume
Blocked by Magic Immunity. Not blocked by Linken's Sphere.
R
T
Consume icon.png
Ability Damage
No Target Enemies Magical
Lifestealer eats the host body from the inside out.

Notes:

  • Lifestealer will not be healed if the infected unit is killed or if it is an ally.
  • Consume will not harm an ally hero that Lifestealer has infested.

[edit] Recommended Items

Explanation:

  • Armlet of Mordiggian is N'aix's core item due to his lifesteal. The player may have this item active throughout every fight, since his Feast ability negate the health loss.
  • N'aix's Rage increases his attack speed, thus the players should aim for either Mjollnir or Skull Basher which are chance based items and with a higher attack speed it allows the items to proc more.
  • Desolator increases Lifestealer's damage, lifesteal and eventually critical hits (if you chose to go for Daedalus or Crystalys) to hit incredibly hard against any targets.
  • Assault Cuirass is sometimes more often used if your team wants to end the game fast and is pushing a lot as it gives a attack speed and armor bonus and decreases the armor of towers.
  • Skull Basher and Monkey King Bar are situational. If your team has already an AoE disabler (Enigma, Tidehunter, Earthshaker, etc) it might be viable to go for attack speed and/or damage instead.
  • Heart of Tarrasque will allow Lifestealer to keep Armlet of Mordiggian activated indefinitely.

[edit] Trivia

  • Lifestealer's Fun/Alternate Name was Gollum, referring to a Lord of the Rings character.

[edit] Update History

January 19, 2012 Patch

  • Added injured-animation for Lifestealer[1][3]

January 12, 2012 Patch

  • Made Lifestealer's Rage effect slightly more subtle.

December 21, 2011 Patch

  • Fixed Rage not properly dispelling negative debuffs
  • Fixed Open Wounds healing towers.
  • Fixed Infest not working on Mud Golems.

December 16, 2011 Patch

  • Enabled Lifestealer and Death Prophet in Captain's Mode.

December 01, 2011 Patch

  • Added Lifestealer!

November 23, 2011 Patch

  • Added new icon for Lifestealer and all abilities.


[edit] Ability Change Log

6.72

  • Infest reworked. Before, allowed targeting of Alied and Neutral non-hero units at level 1, and Alied, Neutral, and Enemy non-hero units at level 2 and 3. At level 1 and 2, Naix would heal for the current health of the unit when he leaves, while at level 3 he would heal for the max HP of the unit. Upon leaving, the unit would be killed. Spell Cooldown was 100/60/30, had a 150 range, and a mana cost of 50. Changed version allows the target of allied heroes, allied units, enemy units, and neturals. When Naix comes out, he deals 150/275/400 magic damage in a 700 AoE. If the unit is an enemy unit or a neutral, Naix will heal for the amount of HP it currently has when leaving, killing it. Spell has a 150 range, 100 second cooldown, and a mana cost of 50.

6.70

  • Open Wounds team life steal increased from 10/15/20/25% to 15/20/25/30%

[edit] Gallery

[edit] See also

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