Lina
From Dota 2 Wiki
Lina is a caster capable of delivering massive bursts of magic damage, making her one of the most effective early gankers. Her 3 ability nuke combo is extremely powerful.
Lina has the slowest attack speed in the game and as such, coupled with her only stun to have a considerable delay, beginners shouldn't be using her. She is recommended for intermediate to advanced players.
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[edit] Bio
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[edit] Abilities
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Notes:
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Notes:
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[edit] Recommended Items
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Explanation: | |||||||||||||||
[edit] Tips
- Combining Light Strike Array with a guaranteed stun such as Vengeful Spirit's Magic Missile or Sven's Storm Hammer makes Lina a serious ganking force early on.
- Positional items such as Blink Dagger, Force Staff or Phase Boots can help you a lot landing Light Strike Array and thus your whole spell combo without relying on other heroes.
- Always cancel the backswing animation after casting your spells. Especially when you plan to skill Fiery Soul
- In teamfights it can be very beneficial to quickly focus on low hp or support heroes, as Lina has very good nuking abilities.
- Laguna Blade should not be used as a finishing blow, since that can waste most of the spell's massive damage. It is best used to cripple enemy carries or obliterate their supports; but using it when its damage far exceeds the target's remaining HP is a waste. There is a temptation to use it on fleeing heroes as it is the only one of Lina's abilities that is long range and target-unit; but it is wiser to build Blink Dagger instead to avoid having to expend it.
- Note that owing to Pugna's ability to amplify magic damage, when combined with him Lina's burst damage becomes truly colossal to the extent that a sceptred Laguna Blade used on a decrepified enemy with full HP can often kill them outright.
[edit] Trivia
- The original Lina Inverse "The Slayer" was modeled after the main character from the anime/manga Slayers.[1]
- Lina was the first hero to be made in Dota 2.
[edit] Update History
- Dragon Slave travel distance increased by 100.
- Dragon Slave final AoE increased from 125 to 150.
- Dragon Slave no longer uses a frontal cone.
- New Lina!
- Light Strike Array and Dragon Slave should now hit ancients (except for the magic immune ones).
- Laguna blade has a 0.25 second delay before the damage is dealt.
- Fixed her abilities affecting Ancient creeps.
- Fixed bug that could result in invisible Lina and Skeleton Kings.
- Added new in-progress models for Lina, Drow, Windrunner.
- Fixed Dragon Slave distance and shape.
- Fixed cases where creating a linear projectile directly on yourself would cause it to get stuck. This includes fixes to Fissure, Ghost Ship, Dragon Slave, Arrow, Impale, Waveform, Illusory Orb, Meat Hook, Burrowstrike, Wave of Terror, and Power Shot.
- Fixed Light Strike Array not killing trees
- Toned down Lina's Light Strike Array effects.
- Punched up Laguna Blade effects.
[edit] Ability Change Log
6.74
- Fiery Soul attack speed bonus increased from 30/40/50/60 to 40/50/60/70.
- Fiery Soul movement speed bonus increased from 3/4/5/6 to 4/5/6/7%.
6.73
- Base intelligence increased by 3.
- Dragon Slave travel distance increased by 100.
- Dragon Slave final AoE increased from 125 to 150.
6.72d
- Fiery Soul movement bonus increased from 2/3/4/5% to 3/4/5/6%.
6.72
- Aghanim's Laguna Blade cast range increased from 600 to 900.
6.71
- Attack range increased from 600 to 625.
[edit] Gallery
[edit] References
[edit] See also
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