A unit under the magic immunity buff will take no damage that is considered magical damage or pure damage. This includes any magical damage caused by an enemy Hero's ultimate ability. Note that this is not the same as having 100% magic resistance: certain damage types that are reduced by magic resistance will still affect the hero, mixed damage in particular. Exceptions: Doom, Midnight Pulse, and March of the Machines will damage units which are magic immune despite dealing magical damage, as they deal a special type of magical damage called universal damage.
A magic immune unit cannot be targeted by most abilities. They can still be affected by area-of-effect non-targeted abilities that heal, deal physical damage, or deal mixed damage, such as Dazzle's Shadow Wave or Beastmaster's Wild Axes. However, they cannot be directly targeted, even if the ability does physical damage. Dazzle's Poison Touch, for example, cannot affect magic immune units.
Basic attacks are unaffected by magic immunity, as are most attack modifiers such as critical strike. Bash from a ranged unit is considered a magical effect and will not work, but the bonus damage from the bash will. Bash from a melee hero, on the other hand, will stun but not deal damage. The chain lightning effect from Mjollnir or Maelstrom will work, but will not damage any Heroes that are magic immune. Similarly, the mana burning effect from Diffusal Blade or Anti-Mage will also not work, nor will Incapacitating Bite from Broodmother.
Heroes can gain temporary magic immunity from several sources. In addition, certain higher level neutral creeps are permanently magic immune. Roshan is not magic immune, but will block some abilities, similar to Linken's Sphere.
*Additionally, Undying will not be healed if a magic immune unit dies.
| Abyssal Underlord
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Pit of Malice
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Atrophy Aura
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| Alchemist
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Acid Spray
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Unstable Concoction
- If activated after throw, only the stun is blocked. Otherwise full block.
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| Ancient Apparition
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Ice Blast
- This skill is blocked by magic immunity. However, becoming magic immune while under its effects blocks damage but does not block regeneration or preventing an instant kill.
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| Anti-Mage
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Mana Void
- Damage is blocked, stun is not.
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| Axe
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Berserker's Call
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Counter Helix
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Culling Blade
- Instant kill can't be blocked, normal hit can.
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| Bane
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Enfeeble
- This skill is blocked by magic immunity. However, Becoming magic immune while affected will not remove it.
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Fiends Grip
- Damage is blocked, disable & mana drain are not.
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| Batrider
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Flaming Lasso
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| Beastmaster
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Wild Axes
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Primal Roar
- Damage is blocked, disable is not.
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Poison
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| Bloodseeker
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Thirst
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Rupture
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| Bounty Hunter
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Jinada
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Shadow Walk
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Track
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| Brewmaster
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Drunken Brawler
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Pulverize
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Wind Walk
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| Bristleback
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Quill Spray
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| Broodmother
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Poison Sting
- Damage is blocked, slow is not.
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| Centaur Warrunner
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Return
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| Chaos Knight
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Chaos Strike
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| Clockwerk
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Hookshot
- Damage is blocked, stun & moving of Clockwerk are not.
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| Dark Seer
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Wall of Replica
- Damage is blocked, creating replica of enemy hero is not.
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| Dazzle
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Shadow Wave
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Shallow Grave
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Weave
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| Death Prophet
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Exorcism
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| Doom
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Doom
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| Dragon Knight
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Elder Dragon Form
- Splash Attack(Lvl 2, lvl 3) & Frost Breath(lvl 3) can't be blocked.
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| Earthshaker
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Enchant Totem
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Echo Slam
- Echo is blocked, initial damage is not.
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| Elder Titan
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Echo Stomp
- Sleep and damage from Astral Spirit are blocked, damage from Elder Titan is not.
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Astral Spirit
- Damage is blocked, but bonus from per unit can be stacked.
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Natural Order
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Earth Splitter
- Slow and sucking are blocked. damage is only half blocked.
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| Ember Spirit
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Sleight of Fist
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| Enigma
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Midnight Pulse
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Black Hole
- Damage is blocked, disable & sucking are not.
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| Faceless Void
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Time Lock
- Damage is blocked, stun is not.
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Chronosphere
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| Meepo
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Geostrike
- Damage is blocked, slow is not.
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| Gyrocopter
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Flak Cannon
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Call Down
- Damage is blocked, slow is not.
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| Huskar
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Life Break
- Damage is blocked, slow is not.
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| Invoker
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Ghost Walk
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| Juggernaut
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Blade Dance
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Omnislash
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| Kunkka
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Tidebringer
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Ghost Ship
- Damage is blocked, stun is not.
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| Leshrac
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Diabolic Edict
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| Lich
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Chain Frost
- Damage is blocked, mini-stun & bounces are not.
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| Lifestealer
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Feast
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Infest
- Damage of Consume is blocked.
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| Lone Druid
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Entangling Claws
- Becoming magic immune while under its effects removes debuff.
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| Luna
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Moon Glaive
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| Lycanthrope
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Critical of Shapeshift
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Critical Strike
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| Magnus
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Empower
- Cleave cannot be blocked.(Cannot cast on magic immune allies)
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Reverse Polarity
- Damage is blocked, stun & sucking are not.
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| Medusa
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Split Shot
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Stone Gaze
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| Naga Siren
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Ensnare (Naga Siren)
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| Nature's Prophet
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Sprout
- Targeting is not blocked.
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Wrath of Nature
- Damage is blocked, bounces are not.
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| Necrolyte
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Heartstopper Aura
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Reaper's Scythe
- Damage is blocked, stun is not.
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| Nyx Assassin
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Vendetta
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| Omniknight
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Degen Aura
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| Outworld Devourer
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Sanity's Eclipse
- Damage is blocked, but mana will be drained if the target is under the Intelligence difference threshold.
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| Phantom Assassin
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Coup de Grâce
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| Pudge
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Meat Hook
- Damage & mini-stun are blocked, dragging is not.
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Dismember
- Damage is blocked, disable is not.
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| Razor
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Static Link
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Unstable Current
- Damage is blocked, purge is not.
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Eye of the Storm
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| Rubick
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Spell Steal
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| Sand King
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Epicenter
- Damage is blocked, slow is not.
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| Shadow Demon
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Soul Catcher
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Demonic Purge
- Damage is blocked, purge is not.
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| Shadow Fiend
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Presence of the Dark Lord
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Requiem of Souls
- Damage is blocked, slow is not.
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| Shadow Shaman
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Mass Serpent Ward
- Targeting is not blocked.
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| Silencer
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Global Silence
- Becoming magic immune while under its effects removes debuff.(If this skill improved by Aghanim`s Scepter, applying Curse of the Silent will be blocked.)
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| Skeleton King
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Mortal strike
- Active is blocked.
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| Slardar
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Slithereen Crush
- Stun is blocked, damage is not.
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Bash
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Amplify Damage
- Becoming magic immune while under its effects removes debuff.
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| Slark
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Essence Shift
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| Sniper
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Headshot
- Mini-stun is blocked, damage is not.
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Assassinate
- Damage is blocked, stun is not.
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| Soul Keeper
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Sunder
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| Spectre
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Spectral Dagger
- Damage is blocked, slow is not.
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Haunt
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| Spirit Breaker
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Greater Bash
- Damage is blocked, knockback & stun are not.
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Nether Strike
- Damage is blocked, bash & moving of Spirit Breaker are not.
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| Riki
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Backstab
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| Sven
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Great Cleave
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| Templar Assassin
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Refraction
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Meld
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Psi Blades
- Damage will only be blocked if magic immune unit is not the primary target.
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| Tidehunter
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Anchor Smash
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| Timbersaw
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Whirling Death
- Damage is blocked, debuff is not.
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| Tinker
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March of the Machines
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| Tiny
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Toss
- All damage is blocked but a unit can still be tossed.
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Grow
- Aghanim's cleave cannot be blocked.
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| Treant Protector
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Overgrowth
- Becoming magic immune while under its effects removes debuff.
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| Troll Warlord
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Bash of Berserker's Rage
- Damage is blocked, stun is not.
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| Tusk
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Ice Shards
- Damage is blocked, shards are still created.
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Walrus PUNCH!
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| Undying
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Tombstone
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| Ursa
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Fury Swipes
- Can be dispelled if the target becomes magic immune while under its effects.
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| Vengeful Spirit
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Wave of Terror
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Nether Swap
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| Venomancer
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Venomous Gale
- This skill is blocked by magic immunity. However, becoming magic immune while under its effects blocks damage but does not remove movement slow debuff.
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Poison Sting
- Damage is blocked, slow is not.
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Poison Nova
- This skill is blocked by magic immunity. However, becoming magic immune while under its effects blocks damage but does not remove the debuff.
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| Viper
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Poison Attack
- This skill is blocked by magic immunity. However, Becoming magic immune while affected will not remove it.
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Nethertoxin
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Corrosive Skin
- Damage is blocked, slow is not.
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Viper Strike
- Damage is blocked, slow is not.
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| Warlock
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Chaotic Offering
- Damage is blocked, stun is not.
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Flaming Fists
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| Weaver
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The Swarm
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Geminate Attack
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| Witch Doctor
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Death Ward
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| Windrunner
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Windrun
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Focus Fire
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| Zeus
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Thundergod's Wrath
- Damage is blocked, but enemy hero is still revealed.
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