Magnataur

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Magnataur
Magnataur.png
Dire icon.png The Dire
Strength
21 + 2.75
Agility
15 + 1.8
Intelligence
17 + 1.65
Level 1 16 25
Hit Points 549 1366 2183
Mana 221 559 988
Damage 49-61 92-104 135-147
Armor 4.1 8.16 12.92
Attacks / Second 0.67 0.84 1.04
Movement Speed 315
Sight Range 1800/800
Attack Range Melee
Missile Speed Instant
Attack Duration 0.5+0.84
Cast Duration 0.3+0.6
Base Attack Time 1.7

[edit] Bio

Magnataur Magnus, the Magnataur
Role: N/A
Voice: Responses

[edit] Abilities

Shockwave
Q
D
Unknown icon.png
Ability Type Targeting Type Allowed Targets
Active Point Enemy Unit
A wave of force ripples out from the Hero, causing damage to land units in a line.
Range: 500
Radius: 150 (Starting radius) / 700 (Distance) / 150 (Final radius)
Damage: 75/150/225/300
Cooldown 11/10/9/8 Mana 90

Notes:

  • If a unit exits and enters the area of effect it will be damaged two times.
  • This ability only affects ground units.
  • Can hit units up to 1000 range away.

Empower
W
E
Unknown icon.png
Ability Type Targeting Type Allowed Targets
Active Unit Allied Unit
Gives an allied unit bonus damage and Cleave.
Range: 800
Duration: 40
Bonus damage and cleave: 15%/25%/35%/45%
Cooldown 12 Mana 40

Notes:

  • Only increases base damage and that given by the primary attribute of the units. Raw bonus damage is not increased.
  • The cleave ability has a radius of 200.

Skewer
E
D
Unknown icon.png
Ability Type Targeting Type Allowed Targets
Active Point Enemy Unit
Magnataur rushes forward, goring enemies on his massive tusks. Charges up to 800 range max. Units hit will be stuck with you until you reach your targeted point, at which point they will be slowed by 40% for 2 seconds.
Range: 800
Radius: 95
Damage: 70/140/210/280
Maximum number of targets: 1/2/3/4
Cooldown 30 Mana 80

Notes:

  • Magnataur charges to the target location at a speed of 950.
  • The first few enemy units hit will be pulled along with him to the destination.
  • Units pulled with Magnataur will be slowed by 40% for 2 seconds after the charge, and take damage.

Reverse Polarity
R
V
Unknown icon.png
Ability Type Targeting Type Allowed Targets
Active Instant Enemy Unit
Through some unknown property of matter, the Magnataur sucks all nearby enemies to a location in front of him and stuns them with a powerful slam, dealing damage.
Radius: 410
Stun duration on heroes: 2.5/3.25/4
Stun duration on creeps: 3/4/5
Damage: 150/225/300
Cooldown 120/110/100 Mana 200/250/300

Notes:

  • Disable works on magic immune units.
  • Pulls affected units to a random location 120-170 units in front of Magnataur.

[edit] External links

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