Morphling

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Morphling
Morphling.png
Radiant icon.png The Radiant
Strength
19 + 2
Agility
24 + 3
Intelligence
17 + 1.5
Level 1 16 25
Hit Points 511 1119 1803
Mana 221 533 949
Damage 43-52 90-99 135-144
Armor 0.66 7.24 13.54
Attacks / Second 0.72 1 1.27
Movement Speed 285
Sight Range 1800/800
Attack Range 350
Missile Speed 1300
Attack Duration 0.5+0.5
Cast Duration 0.3+0.51
Base Attack Time 1.7


Morphling is a ranged agility Carry that has many flexible skills and item builds. He relies strongly on his attributes, and is an effective ganker. Unlike other agility carries who rely on physical attacks, he utilizes more of his powerful abilities to kill an enemy Hero. Waveform lets him surges directly forward to a location, damaging enemies on his path, working both as a nuke or an escape. Adaptive Strike is an interesting scaling skill that blast enemies with magical water, stunning, knocks back and dealing damage. Its power is based on either Agility or Strength. Morph allows him to edit his physical being, switching it from Agility or Strength, transforming him into a strong damage dealer or a tank. His ultimate, Replicate, creates a copy of either an ally or an enemy. At will, he can take on the place of that Replicate and instantly appear on that with surprise.

Morphling, in some way or the other, is both an easy and hard hero to use. He is involved in a lot of decision making, but he is provided with abilities that make his gameplay a whole lot easier. He is recommended for intermediate players.

Contents

[edit] Bio

Morphling Morphling
"Beware the riptide."
Role: Carry / Escape / Initiator / Nuker
Lore: For dark eons the comet circled. Held in thrall to a distant sun, bound by gravity’s inexorable pull, the massive ball of ice careened through the blackness between worlds, made strange by its dark journey. On the eve of the ancient war of the Vloy, it punched down through the sky and lit a glowing trail across the night—a sign both armies took for an omen. The frozen ball melted in a flash of boiling heat, as below two forces enjoined in battle across the border of a narrow river. Thus freed from its icy stasis, the Morphling was born into conflict, an elemental power at one with the tides of the ocean, capricious and unconstrained. He entered the fight, instinctively taking the form of the first general who dared set foot across the water—and then struck him dead. As the motley warriors clashed, he shifted from form to form throughout the battle, instantly absorbing the ways of these strange creatures—now a footsoldier, now an archer, now the cavalryman—until, by the time the last soldier fell, Morphling had played every part. The battle's end was his beginning.
Voice: Responses

[edit] Abilities

Waveform
Blocked by Magic Immunity. Not blocked by Linken's Sphere.
Q
W
Waveform icon.png
Ability Affects Damage
Target Point Enemies Magical
Morphling dissolves into liquid and surges forward, damaging enemy units in his path.
Range: 1000
Radius: 255
Damage: 100/175/250/325
Cooldown 11 Mana 140/155/160/165
A torrential flood takes enemies by force.

Notes:

  • Morphling becomes invulnerable when travelling in Waveform.
  • You will not lose control of Morphling while he waveforms.

Adaptive Strike
Blocked by Magic Immunity. Blocked by Linken's Sphere.
W
E
Adaptive Strike icon.png
Ability Affects Damage
Target Unit Enemies Magical
Strikes an enemy unit with a blast of water. If Morphling's dominant attribute is Agility, there is bonus damage done, which is equal to the Morphling's Agility times the max multipler, in addition to the base damage, with only minimal stun. If the attribute is Strength, the stun is maximized but the damage is minimized.
Range: 600/700/800/900
Stun Duration: 0.25 to 0.75/1.5/2.25/3
Damage: 20/40/60/80 + (0.25 to 0.5/1/1.5/2) x Agility
Cooldown 10 Mana 100
The Morphling calls upon his elements to crush his opponents with waves.

Notes:

  • Both damage and stun will occur.
  • If you have 50% more agility than strength, it deals the maximum of the damage and the minimum of the stun.
  • If you have 50% more strength than agility, it deals the maximum of the stun and the minimum of the damage.
  • Knocks the target back 100-300 units.

Morph (Agility Gain)
E
D
Morph (Agility Gain) icon.png
Ability Affects
Auto-Cast Self
Morphling shifts its form, pulling points from Strength and pouring them into Agility. The process is reversible. Additional points in Morph increase the rate of stat change. Passively grants bonus Agility.
Strength Converted Per Shift: 2
Shifts Per Second (Autocast): 1/2/3/4
Shifts Per Second (Manual): 1/1/1.33/2
Bonus Agility: 3/4/5/6
Mana 20 per second
Shifting water makes it difficult to discern the nature of Morphling.

Notes:

  • You get this ability when you learn Morph Strength.
  • It will continue to move stats between strength and agility even if Morphling is disabled.
  • Bonus Agility or Strength from items can't be converted.

Morph (Strength Gain)
D
F
Morph (Strength Gain) icon.png
Ability Affects
Auto-Cast Self
Morphling shifts its form, pulling points from Agility and pouring them into Strength. The process is reversible. Additional points in Morph increase the rate of stat change. Passively grants bonus Strength.
Agility Converted Per Shift: 2
Shifts Per Second (Autocast): 1/2/3/4
Shifts Per Second (Manual): 1/1/1.33/2
Bonus Strength: 3/4/5/6
Mana 20 per second
Shifting water makes it difficult to discern the nature of Morphling.

Notes:

  • You get this ability when you learn Morph Agility.
  • It will continue to move stats between strength and agility even if Morphling is disabled.
  • Bonus agility or strength from items can't be converted.

Replicate
Blocked by Magic Immunity. Blocked by Linken's Sphere.
R
R
Replicate icon.png
Ability Affects
Target Unit Units
Morphling replicates any hero, friend or foe, although only dealing 50% the original hero's damage. At any time, Morphling can instantly take the position of the Replicate.
Range: 700/1100/1500
Illusion Duration: 30/45/60
Cooldown 80 Mana 25
Staring into Morphling produces a reflection that mimics the beholder.

Notes:

  • When the Illusion is created, this ability is temporarily replaced by another ability until the illusion disappears.
  • The replicate illusion deals 50% of the original's damage and receives 100% damage.
  • The replicate illusion has all the properties of a standard illusion.
  • Cannot target your own units.

Morph Replicate
R
R
Replicate icon.png
Ability
No Target
Morphling switches into his replication, instantly taking its position.
Effect: Immediately takes the position of the illusion
Mana 150

Notes:

  • The Illusion disappears when you use this ability

[edit] Recommended Items

Explanation:
Placeholder

[edit] Tips

  • Boots of Travel is a commonly built item on Morphling. By using Replicate, then teleporting back to base, you can then instantly return to where you were with Morph Replicate.
  • Ethereal Blade is the most common and recommended item for burst damage on Morphling. This allows him to greatly amplify the damage of his spells like Waveform and Adaptive Strike. Since Ether Blast damage is based on Agility, with Morph Agility, this will make the blast more destructive, allowing you to kill your enemy with just this combo. However, do not build ethereal blade if Morphling lacks farm, as this item is most effective midgame, building it too late would not be useful.
  • Sometimes deciding which hero to choose for Replicate can be difficult, however potential candidates for this spell include: a hero with high DPS, those with favorable passives(such as Axe's Counter Helix) or even an enemy hero who has a Radiance, which allows you to take advantage of receiving its effects for free.

[edit] Update History

January 19, 2012 Patch

  • Fixed Morph removing Curse of the Silent.

January 12, 2012 Patch

  • Base agility increased by 5.
  • Adaptive strike cooldown decreased from 20 to 10.
  • There is now a splash effect when Morphling takes an illusion's position.

September 16, 2011 Patch

  • Fixed Waveform vision.
  • Fixed Morph Replicate illusion being able to lose its identity if it gets cycloned

September 15, 2011 Patch

  • Fixed Waveform vision.
  • Fixed Morph Replicate illusion being able to lose its identity if it gets cycloned

September 09, 2011 Patch

  • Waveform now properly gives 1000/1000 flying vision during movement and for 0.94 seconds at the destination.

August 02, 2011 Patch

  • Fixed colors becoming bugged.
  • Fixed Morph cooldown bug.

July 29, 2011 Patch

  • He can now use Morph while stunned.
  • He can no longer morph when OOM.

July 22, 2011 Patch

  • Fixes Morphling not playing his waveform abilities, Pudge's Rot, etc.

July 16, 2011 Patch

  • Fixed Waveform speed.
  • Fixed Replicate not being blocked by Linken's Sphere.
  • Fixed Morph Replicate not having cast time.
  • Fixed how the autocasting Morph Agi/Str works.
  • Fixed how attribute bonuses interact with Morph (and in general).
  • Fixed lots of bugs with Adaptive Strike.
  • Fixed Adaptive Strike pushing Roshan.

July 08, 2011 Patch

  • Returning Hero: Morphling [Rough Model]

June 24, 2011 Patch

  • Morphling's Replicated image now is destroyed when Morphling dies.
  • Fixed Morphling's Waveform to correctly hit units behind him when he starts it.

June 10, 2011 Patch

  • Temporarily disabled Morphling.

March 03, 2011 Patch

  • Fixed adaptive strike not doing its base damage.
  • Fixed Waveform triggering linken sphere for all units it hits.
  • Fixed not being able to attack/cast during Waveform.
  • Fixed distance traveled on Waveform.

February 12, 2011 Patch

  • Increased Morphling model size by 10%.

January 30, 2011 Patch

  • Fixed cases where creating a linear projectile directly on yourself would cause it to get stuck. This includes fixes to Fissure, Ghost Ship, Dragon Slave, Arrow, Impale, Waveform, Illusory Orb, Meat Hook, Burrowstrike, Wave of Terror, and Power Shot.

December 17, 2010 Patch

  • Fixed crash when using Morphling's ultimate.
  • Morphling's Waveform and Faceless Void's Timewalk will now continue previously-commanded movement properly (should no longer double-back after using those abilities).


[edit] Ability Change Log

6.74

  • Morph passively grants 3/4/5/6 agility and strength.
  • Wave Form now properly dodges projectiles.

6.73

  • Base agility increased by 5.
  • Adaptive strike cooldown decreased from 20 to 10.

6.72

  • Armor reduced by 2.
  • Replicate now has a visual time (player only) that counts down its duration.

6.71

  • Adaptive Strike damage rescaled:
Original: Up to 0.75/1.5/2.25/3.0x Agility.
New: 20/40/60/80 + up to 0.5/1/1.5/2.0x Agility.


[edit] Gallery

[edit] See also

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