Pudge

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Pudge
Pudge.png
Dire icon.png The Dire
Strength
25 + 3.2
Agility
14 + 1.5
Intelligence
14 + 1.5
Level 1 16 25
Hit Points 625 1575 2449
Mana 182 494 910
Damage 52-58 102-108 148-154
Armor 0.96 4.32 8.8
Attacks / Second 0.67 0.81 1
Movement Speed 285
Sight Range 1800/800
Attack Range Melee
Missile Speed Instant
Attack Duration 0.5+1.17
Cast Duration 0.3+0.51
Base Attack Time 1.7

Pudge the Butcher is a melee Hero who typically uses his abilities to gank Heroes or initiate battles, which can lead up to him becoming a late-game tank. His famous ability, Meat Hook, arms Pudge with a hook that pulls out important or weak targets out of the enemy team to ruin a supposedly impending clash. He is usually built as a ganker due to his passive that increases his Strength count for every kill he has accumulated for the entire game. He is also equipped with various debuffs that makes his job easier such as a slow and a channeling stun.

While having a simple concept, Pudge's signature ability Meat Hook makes and breaks him. It requires prediction and positioning for him to be a successful ganker. Other than that, his tendency to solo middle is also a large problem for beginners to face. He is recommended for intermediate players.

Contents

[edit] Bio

Pudge Pudge, the Butcher
"Nothing better than a nice raw liver."
Role: Durable / Disabler
Lore: In the Fields of Endless Carnage, far to the south of Quoidge, a corpulent figure works tirelessly through the night--dismembering, disembowelling, piling up the limbs and viscera of the fallen that the battlefield might be clear by dawn. In this cursed realm, nothing can decay or decompose; no corpse may ever return to the earth from which it sprang, no matter how deep you dig the grave. Flocked by carrion birds who need him to cut their meals into beak-sized chunks, Pudge the Butcher hones his skills with blades that grow sharper the longer he uses them. Swish, swish, thunk. Flesh falls from the bone; tendons and ligaments part like wet paper. And while he always had a taste for the butchery, over the ages, Pudge has developed a taste for its byproduct as well. Starting with a gobbet of muscle here, a sip of blood there...before long he was thrusting his jaws deep into the toughest of torsos, like a dog gnawing at rags. Even those who are beyond fearing the Reaper, fear the Butcher.
Voice: Responses

[edit] Gameplay

Pudge is a high health destructive tank that can finish off lone heroes easily and quickly. His first and trademark ability, Meat Hook, allows him to grab a solitary target, dragging it off to meet its doom in the ravenous form of the Butcher. One of the most iconic skills of DotA, Meat Hook takes a vast amount of practice to perfect. It is also a hard ability to master due to its high versatility, like hooking for units hidden in the fog, hooking enemies with different movement speeds or pulling allied heroes out of potentially fatal situations. Pudge's second ability Rot is his primary source of damage over time, dishing out large amounts every second. Due to the first and second skills, Pudge is a constant threat and distraction in the early levels, possessing one of the highest short term damage outputs in the game. Pudge's ultimate, Dismember, allows him to grasp a unit tightly and devour it, holding it within range of the noxious fumes of Rot. In mid to late game, Pudge's trademark combination includes Hooking a foe away from its allies, Rotting and Dismembering. Pudge also has a passive Flesh Heap, which grants him both magic resistance to complement Rot and strength gain which is achieved passively upon enemy hero deaths in his vicinity. This hulking monstrosity is a force of gargantuan destruction in the hands of a competent player, and enemies may soon find themselves unable to take on the behemoth with his enormous potential for vitality.

[edit] Abilities

Meat Hook
Partially blocked by Magic Immunity. Not blocked by Linken's Sphere.
Q
T
Meat Hook icon.png
Ability Affects Damage
Target Point Units Pure
Launches a bloody hook at a unit or location. The hook will snag the first unit it encounters, dragging the unit back to Pudge and dealing damage if it is an enemy.
Distance: 700/900/1100/1300
Damage: 90/180/270/360
Cooldown 14/13/12/11 Mana 110/120/130/140
Partially blocked by Magic Immunity. Won't deal damage or mini-stun.
The Butcher's hook is a symbolic nightmare, its curved blade a frightening reminder of his slaughterous intent.

Notes:

  • Meat Hook will pull magic immune targets but will not mini-stun or deal any damage to them.
  • Invisible units can be hooked normally.
  • Meat Hook can go through cliffs, trees, structures and siege creeps.
  • The tip of the Meat Hook is what drags the units to Pudge, so touching the Meat Hook in any other part than its tip will not trigger its effect.
  • Meat Hook deals damage and a mini-stun to hooked enemy unit, effectively interrupting them. Allied units can be dragged too, but neither the damage nor the mini-stun will be dealt to them.

Rot
Blocked by Magic Immunity. Not blocked by Linken's Sphere.
W
R
Rot icon.png
Ability Affects Damage
Toggle Enemies Magical
A toxic cloud that deals intense damage and slows movement--harming not only enemy units but Pudge himself.
Radius: 250
Slow: 20%
Damage: 35/60/85/110
A foul odor precedes a toxic, choking gas, emanating from the Butcher's putrid, ever-swelling mass.

Notes:

  • Rot can be activated while using Dismember without interrupting it.
  • Deals damage and slowing effect to invisible units.
  • If Pudge is silenced while Rot is activated, he will not be able to de-activate it until the silence wears off.
  • Pudge can deny himself using this ability.

Flesh Heap
E
F
Flesh Heap icon.png
Ability Affects
Passive Self
Gives Pudge resistance to magic damage, as well as bonus strength that increases each time Pudge kills an enemy Hero or it dies in his vicinity. Flesh Heap is retroactive, meaning it can gain charges before it is skilled, which then become active.
Range: 450
Magic Resistance: 4%/8%/12%/16%
Strength Bonus: .9/1.2/1.5/1.8
The Butcher gives new meaning to the words ‘meat shield.’

Notes:

  • The ability is retroactive, meaning the strength gain will be adapted once you level up flesh heap.

Dismember
Partially blocked by Magic Immunity. Blocked by Linken's Sphere.
R
D
Dismember icon.png
Ability Affects Damage
Target Unit Enemies Magical
CHANNELED - Pudge chows down on an enemy unit, disabling it and dealing damage over time. Lasts 3 seconds on Heroes, 6 seconds on creeps.
Range: 160
Damage: 75/125/175 (+.75x strength*)
Cooldown 30 Mana 100/130/170
Partially blocked by Magic Immunity. Damage is blocked
Can be Improved by Aghanim's Scepter (* shows the improved values). Adds a 75% strength-based damage bonus, and heals Pudge equal to the damage dealt by Dismember.
‘When I'm through with these vermin, they'll be fit for a pie!’

Notes:

  • Disable works on magic immune units.
  • A unit affected by dismember will continue to be disabled and damaged even if it becomes invisible.
  • Dismember is a channeling spell.
  • Improved version heals Pudge the same amount as it deals damage.

[edit] Recommended Items

Explanation:
Placeholder

[edit] Tips

  • Meat Hook to Rot to Dismember is the standard combo.
  • Meat Hook is hard to master but extremely versatile; it can be used to:
    • Pull a fleeing enemy into a gank, or back into one if they blinked away.
    • Pull a lone hero into your team to make any resulting teamfight 4v5.
    • Pull an allied hero out of a dangerous situation.
  • An easy way to land a Meat Hook is to walk up to your enemy slow him with Rot and finish him off with a Meat hook ,while they are slowed.
  • Hiding spots and hooking positions: [1]
  • Don't be afraid to use Rot to escape from a chasing melee hero. Toggle it quickly on and off to apply the speed debuff to them, with minimal damage to yourself.
  • If you are Dismembering and have not used Meat Hook, make sure to not shift queue it because it can easly be dodged by running to the left or right.
  • If you have Aghanim's Scepter and are low on health you can Dismember a creep to quickly restore a lot of HP.
  • Blink Dagger cannot be bought on Pudge. If it could be, Pudge would be able to blink to an enclosed area, pull enemies to him with Meat Hook, then blink out, leaving his foe potentially trapped. However, he can still do this with Force Staff.

[edit] Trivia

  • In DotA 1
    • If Pudge was invisible Rot would not do any damage nor slow, and also would not affect paused units (such as those that were under the affects of Chronosphere).
    • Meat Hook had 200 less range.
  • Pudge references Team Fortress 2's Heavy's "Om Nom Nom" Sound when Dismembering an enemy.
  • Pudge references Mortal Kombat's Scorpion's "Get over here" when successfully grappling an enemy with Meat Hook.

[edit] Update History

April 12, 2012 Patch

  • Reduced the delay before being able to issue orders after Meat Hook.
  • Fixed Pudge's Meat Hook and Mirana's Arrow not hitting Spirit Bear.

March 22, 2012 Patch

  • Fixed some abilities having incorrect durations against creep heroes (like Dismember).

March 15, 2012 Patch

  • Fixed being unable to hook Nightmared targets.

March 08, 2012 Patch

  • Made Pudge's hook conform to terrain for more accurate visual read.

February 16, 2012 Patch

  • [Undocumented] Pudge has a new animation upon getting a kill.

January 12, 2012 Patch

  • Flesh Heap now has a overhead notification when strength is gained.
  • Made Pudge's Rot way less subtle.

December 01, 2011 Patch

  • Fixed Rot doing continuing to do damage after you die.

November 17, 2011 Patch

  • Fixed Dismember lasting too long on Roshan.
  • Fixed Meat Hook interrupting allied channel abilities.

October 27, 2011 Patch

  • Fixed cases where Hook would drop the pulled target to a lower level if your target was near a ledge.

October 13, 2011 Patch

  • Dismember channel will now correctly break if dispelled by Tidehunter's Kraken Shell.
  • Fixed Force Staff (and other forced movements like Pudge's Meat Hook) not triggering rupture damage.

September 29, 2011 Patch

  • Changed Pudge's hook to pull back units he kills with it.

September 09, 2011 Patch

  • Meat Hook now properly gives 500/500 flying vision for 4 seconds at location where a unit is hooked.

August 06, 2011 Patch

  • Fixed Meat Hook not working on magic immune units.

August 04, 2011 Patch

  • Updated Pudge's Icons.

August 02, 2011 Patch

  • Made radius of rot more static/representative of actual rot radius.
  • Made rot debuff effect have a more distinct palette, with a hit effect and constant blood for recipients.

July 01, 2011 Patch

  • Fixed Rot toggling to not proc Magic Stick/Wand charges.

June 24, 2011 Patch

  • Fixed toggling Pudge's Rot (and item/ability toggles in general) not breaking invisibility.
  • Disabled Blink Dagger for Vengeful Spirit and Pudge. Disabled Quelling Blade for Kunkka.

May 20, 2011 Patch

  • Fixed Pudge's health not updating when upgrading Flesh Heap.

May 05, 2011 Patch

  • Hooked up Pudge's new Rot animation.

March 03, 2011 Patch

  • Fixed Pudge's hook animation getting stuck on if Pudge gets interrupted before his action phase ends.
  • Fixed Mirana's Arrow and Pudge's Hook to not miss nearby targets.

February 09, 2011 Patch

  • Can no longer hook ancients/roshan.

January 30, 2011 Patch

  • Fixed bug with spamming Pudge's Rot, and adjusted its tick interval to 0.2 from 1.0.
  • Fixed cases where creating a linear projectile directly on yourself would cause it to get stuck. This includes fixes to Fissure, Ghost Ship, Dragon Slave, Arrow, Impale, Waveform, Illusory Orb, Meat Hook, Burrowstrike, Wave of Terror, and Power Shot.

January 27, 2011 Patch

  • Fixed incorrect manacost on Meat Hook.

January 18, 2011 Patch

  • Pudge's hook now interrupts the hooked unit.


[edit] Ability Change Log

6.72

  • Rot damage increased from 25/50/75/100 to 35/60/85/110.


[edit] Gallery

[edit] See also

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