Pugna
Pugna is a ranged Intelligence Hero who possesses powerful abilities which give him great versatility and offensive capabilities. He has a high base Movement Speed and also has the highest base Intelligence in the game. Nether Blast is an AOE nuke which also deals damage to buildings, giving Pugna good pushing capabilities. Decrepify can disable enemy carries or save allies from physical attacks. Nether Ward is an excellent teamfight ability which will deal damage to enemies based on the manacost of abilities, making Pugna a good counter to casters. Pugna's ultimate, Life Drain, will sap enemy health and grant it to himself, somewhat making up for his low durability.
Contents |
[edit] Bio
| ||||||||||
[edit] Abilities
|
Notes:
| ||||||||||||||||||
|
Notes:
| ||||||||||||||||||
| Nether Ward | ||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| | ||||||||||||||||
|
|
Notes:
| ||||||||||||||||||
|
Notes:
| ||||||||||||||||||||
[edit] Recommended items
|
Explanation: | |||||||||||||||
[edit] Tips
- Make sure Nether Blast is always maxed first.
- Last hit the tower with Nether Blast if it's at risk of being denied.
- Always use Nether Ward during team clashes. It costs a mere 80 mana and can often deal more damage than a Zeus ultimate during fights. However, it is easily destroyed, so cast the ward in hard-to-spot places to avoid an early detection from the enemy focus fire.
- Pugna's HP and armor is among the lowest in DotA 2, so it is wise to buff him up a bit by buying a Mekansm or 2 Bracers.
- In a tight spot, Pugna can cast Decrepify on himself and teleport back to base with a scroll. This trick works best when being chased by heroes that can't nuke you and are trying to auto-attack.
- Decrepify can be used to amplify magical damage from spells and items. Items like Dagon, Shiva's Guard, and even Ethereal Blade can be purchased to blast enemies to oblivion.
- With items like Desolator and Maelstrom, with its upgrade Mjollnir, Pugna can ultimately attack units under Decrepify, allowing him to punish an enemy while they are defenseless.
- Decrepify protects against the following physical-damage abilities (provided the enemy has no magical orb effect item like Desolator, Mjollnir, or Maelstrom ). You can bait out these ultimates & stuns if you're in a 1v1 situation:
- Juggernaut's Omnislash (ultimate)
- Slardar's Slithereen Crush (AoE stun)
- Razor's Eye of the Storm (ultimate)
- Hitting a Nether Blast together with only Level 1 Decrepify may seem hard, so utilizing the delay of Nether Blast by first casting it and then Decrepify during the 0.5 second delay is a good way to combo the skills.
- Building Refresher Orb on Pugna will let you place 2 Nether Wards at once. While the mana regeneration doesn't stack, a spell cast by the enemy will cause 2 bursts of damage provided both Wards are in range.
- Nether Ward has a pretty large area of effect, which can potentially trouble spellcasters, as it can deplete their mana supply as well as be zapped by Mana Flare which deals damage based on the mana cost of the spell. Heroes with skills that have very high mana cost shouldn't use it as they can be killed by just a simple cast.
- Make sure you are well within range when using Life Drain on an enemy. Using it at maximum range will allow your target to easily leave the area and cancel the spell.
- Life Drain deals magical damage, which means it can be amplified by Decrepify, thus increasing the health healed too.
[edit] Trivia
- Pugna has the most intelligence gain of all heroes (+4 intelligence per level).
- According to Alchemist's voice lines, Pugna is composed largely of phosphorus. Being a skeleton, he would be made of the phosphorus-containing mineral hydroxylapatite, a major component of bone.
- Several lines of dialogue reference Viper being Pugna's pet at some point, and it is still unclear whether he was the wizard that Viper slain.
- "Pugna" is Latin and means fight, battle, conflict.
- Pugna lacks a sternum.
- One of Pugna's voice lines upon casting Decrepify (First, do no harm) is a reference to the first line of the Hippocratic Oath.
[edit] Update history
- Fixed some ability Backswing timing issues (
Kunkka,
Clockwerk,
Timbersaw,
Meepo,
Pudge,
Spirit Breaker,
Sand King,
Riki,
Nyx Assassin,
Lion,
Pugna,
Shadow Demon,
Batrider).
- Fixed
Nether Ward briefly registering the incorrect team right after casting.
- Fixed Illuminate dealing maximum damage instantly when killed by Nether Ward on cast attempt.
- Fixed Nether Ward not draining mana from enemies.
- Fixed the following spells being castable on magic immune allies: Nightmare, Frost Armor, Nature's Guise, Holy Persuasion, Decrepify, Astral Imprisonment, Shadow Word and X Marks The Spot.
- Fixed Life Drain range not improving with Aghanim's Scepter.
- Fixed abilities going into cooldown if the target dies while paying manacost (ie. from Nether Ward).
- Fixed Netherward mana degen not showing the proper numbers for players.
- Fixed collision size on Nether Ward being too big.
- When disarmed (Decrepify, etc.), you can now right-click or attack-move-click on enemies to move toward them. The "Can't Attack" error will not appear until you reach attack range of the enemy.
- Fixed Life Drain instantly filling Pugna's life when used on illusions.
- Fixed Nether Ward bounty always being stuck at level 1.
- Fixed Life Drain instantly filling Pugna's life when used on illusions.
- Fixed Nether Ward bounty always being stuck at level 1.
- Fixed Nether Ward not giving bounty.
- Added Timed Life HP indicator.
- Life Drain will stop if the unit goes into the Fog of War.
- Nether Blast now does only 33% of the full damage to structures.
- Decrepify is now eaten by Linken's Sphere.
- Nether Ward doesn't affect creeps.
- Nether Ward's zap is now eaten by Linken's Sphere.
- Nether Ward's aura is not purgable.
- Life Drain is now eaten by Sphere and it will cancel the channel.
- Life Drain is not purgable.
- Life Drain will heal for remaining health an illusion has before killing it.
- Tweaked netherblast effect to be more representitive of the radius of the effect.
- Fixed Pugna not being able to target his own ward with Decrepify.
- Fixed Pugna aborting his Life Drain if he cast it right at the edge of his cast range.
- Fixed Nether Ward not immediately going away when it's destroyed.
- Fixed Life Drain values always being that of Scepter upgrade.
- Fixed Life Drain tick interval.
- Enabled Pugna and Beastmaster (in-progress models).
[edit] Balance changelog
6.78
-
Nether Blast structure damage increased from 33% to 50%.
-
Decrepify can now target
Tombstone.
6.77
-
Decrepify cooldown decreased from 13/11/9/7 to 12/10/8/6.
6.76
-
Life Drain break threshold range increased from 900 to 1100.
-
Nether Ward AoE increased from 700/1000/1300/1600 to 1600.
6.75
- Movement speed increased from 315 to 320.
-
Nether Ward mana flare damage increased from 0.75/1/1.25/1.5 to 1/1.25/1.5/1.75.
-
Life Drain break range increased from 850 to 900.
6.74
-
Decrepify cast range increased from 550/600/650/700 to 700.
-
Life Drain damage increased from 100/150/200 to 120/160/200 (with
Aghanim's from 175/225/275 to 180/240/300).
6.73
-
Life Drain
- Damage increased from 95/140/185 to 100/150/200 (and
Scepter from 150/200/250 to 175/225/275).
- Duration increased from 9 to 10 seconds.
- Damage increased from 95/140/185 to 100/150/200 (and
6.71
- Strength gain reduced from 1.45 to 1.2.
6.66
-
Decrepify cast range increased from 550 to 550/600/650/700.
6.65
- Cast Point improved.
-
Decrepify can now be cast on
Nether Ward.
6.63
-
Nether Ward's Mana Flare cooldown removed (was 0.75).
6.60
-
Life Drain max range improved by 50 and its cast range is now equal to its max range.
6.58
- Reduced
Scepter upgraded
Life Drain cooldown dramatically.
[edit] See also
| ||||||||
| |||||

