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The Dire
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| Level
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1
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16
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25
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| Hit Points |
473 |
853 |
1385
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| Mana |
338 |
1144 |
1846
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| Damage |
45-53 |
107-115 |
161-169
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| Armor |
1.24 |
3.62 |
7.4
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| Attacks / Second |
0.68 |
0.78 |
0.94
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| Movement Speed |
315
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| Sight Range |
1800/800
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| Attack Range |
600
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| Missile Speed |
900
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| Attack Duration |
0.5+0.5
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| Cast Duration |
0.02+0.51
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| Base Attack Time |
1.7
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Pugna is a ranged Intelligence Hero who specializes in tormenting enemies with his spells, constantly spamming it until his foe withers and ceases of life. Pugna is one of the minority of Intelligence Heroes that can use his spells to take down Buildings. He can take on and counter almost any hero who relies on physical attacks, powerful spells, and high-health heroes, but he is fragile and difficult to use effectively. Good awareness and positioning will significantly improve your Pugna's gameplay.
Pugna, the Oblivion
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| "Who needs a blade when you have oblivion?"
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| Role: |
Nuker / Pusher / Support
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| Lore: |
In the realm of Pugna's birth, near the vents of the Nether Reaches, there stood a lamasery devoted to the Arts of Oblivion, which drew its power from the nether energies. The Grandmaster of the temple compound had himself passed into Oblivion several years prior, leaving his academy without a leader. From the moment of their master's death, the regents of the temple began rites of divination to identify their master's reincarnation, and eventually all signs converged on the immediate neighborhood. Several villages squatted in the shadow of the temple, their alleys and plazas full of the laughter of squalling children. Pugna, a mere thirteen months of age, was but one candidate among the local brats, and on the appointed day he was presented at the temple alongside two other promising tots. The lamas offered a jumble of worn relics to the children, treasured possessions of their former grandmaster. One boy reached for a porphyry wand that had belonged to the lama...and put it in his nostril. An impish girl pulled out an amulet that had also been the lama's, and immediately swallowed it. Pugna regarded the other two coolly, gave a merry laugh, and blasted them with gouts of emerald flame, reducing them to ashes in an instant. He then snatched up the wand and amulet, saying 'Mine!' The regents hoisted the beaming Pugna on their shoulders, wrapped him in their grandmaster's vestments, and rushed him to the throne before his mood could change. Within five years, the temple itself was another pile of ash, which pleased Pugna to no end.
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| Voice: |
Responses
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[edit] Abilities
| Nether Blast
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| Ability Type
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Targeting Type
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Allowed Targets
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| Active
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Area
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Enemy units and structures
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| An exploding pulse deals damage to enemies and structures in the area. Deals 33% damage to structures.
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Range: 400 Radius: 400 Damage: 100/175/250/325 to units and 40/60/80/100 to structures Blast Delay: 0.9
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5.5
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85/105/125/145
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The Arts of Oblivion include a deafening blast of emerald flames from the Nether Reaches.
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Notes:
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| Decrepify
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| Ability Type
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Targeting Type
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Allowed Targets
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| Active
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Unit
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Any unit
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| A powerful banishing spell that slows a unit and renders it unable to attack or be attacked. Afflicted units take extra magic damage.
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Range: 700 Duration: 2/2.5/3/3.5 Spell Damage Increase: 40% Movement Speed Slow: 50%
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13/11/9/7
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100
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A now-mastered relic from his childhood, Pugna delights in banishing others into the Nether Realm, whether for good, evil, or simple enjoyment.
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Notes:
- Only magical and pure damage can harm units under the effect of Decrepify.
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| Nether Ward
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| Ability Type
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Targeting Type
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Allowed Targets
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| Active
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Instant
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Enemy units
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| Pugna places a nether ward that fires mana flares at enemy heroes who dare to cast spells, while also preventing them from regenerating mana. Nether Ward deals damage equal to the damage multiplier times the mana spent by the enemy hero. Lasts 25 seconds.
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Radius: 700/1000/1300/1600 Duration: 25 Ward Health: 75/150/225/300 Damage Per Mana Used: 0.75/1/1.25/1.5 Mana Regeneration: -1.5/-3.0/-4.5/-6
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35
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80
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While at the lamasery for the Arts of Oblivion, Pugna learned to dominate his classmates with a simple ward charged with Nether magic.
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Notes:
- Mana Flare is triggered when an enemy casts a spell and the damage is based on the spell's mana-cost.
- Mana Flare deals the damage before the actual spell is cast, so if the target dies the spell will have no effect.
- Nether Ward can be targeted by Decrepify.
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| Life Drain
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| Ability Type
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Targeting Type
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Allowed Targets
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| Active
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Unit
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Enemy units
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CHANNELED - While channelling Life Drain, Pugna siphons HP of the target enemy unit. Lasts 10 seconds. SCEPTER UPGRADABLE: Increases drain per second and sets cooldown time to zero.
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Range: 850 (900*) Duration: 10 Health Drained Per Second: 120/160/200 (180/240/300*)
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22 (0*)
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125/175/225
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Pugna has truly become more powerful than even the grandmaster of Oblivion.
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Notes:
- Life Drain is a channeling spell.
- HP drained depends on the actual damage dealt, so Decrepify increases it and spell reduction reduces it.
- Will continue to drain as long as the target stays within 850 range from Pugna.
- If the target is an illusion it's destroyed on the first damage tick.
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[edit] Recommended Items
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Recommended Items |
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| | Starting | | | | Early-game | | | | Core | | | | Situational | |
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Explanation:
Placeholder
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- Make sure Nether Blast is always maxed first.
- Nether Blast has a cast delay of 0.5 seconds. Note that during this delay you can press 's' to stop the spell and re-target it if needed.
- Last hit the tower with Nether Blast if it's at risk of being denied.
- ALWAYS use Nether Ward during team clashes. It costs a mere 80 mana and can often deal more damage than a Zeus ultimate during fights.
- Pugna's HP and armor is amongst the lowest in Dota 2, so it is very important to buff him up a bit by buying a Mekansm or 2 Bracers.
- In a tight spot, Pugna can cast Decrepify on himself and teleport back to base. This trick works best when being chased by heroes that can't nuke you and are trying to auto-attack.
- Decrepify protects against the following physical-damage abilities (provided the enemy has no magical orb effect item like Desolator, Mjollnir, or Maelstrom ). You can bait out these ultimates & stuns if you're in a 1v1 situation:
[edit] Trivia
- Pugna has the most intelligence gain (+4 intelligence per level).
- According to Alchemist's voice lines, Pugna is largely phosphorus.
[edit] Update History
April 12, 2012 Patch
- Reduced the delay before being able to issue orders after Meat Hook.
March 15, 2012 Patch
- Fixed being unable to hook Nightmared targets.
March 08, 2012 Patch
- Fixed Netherward mana degen not showing the proper numbers for players.
December 01, 2011 Patch
- Fixed collision size on Nether Ward being too big.
October 27, 2011 Patch
- When disarmed (Decrepify, etc.), you can now right-click or attack-move-click on enemies to move toward them. The "Can't Attack" error will not appear until you reach attack range of the enemy.
September 16, 2011 Patch
- Fixed Life Drain instantly filling Pugna's life when used on illusions.
- Fixed Nether Ward bounty always being stuck at level 1.
September 15, 2011 Patch
- Fixed Life Drain instantly filling Pugna's life when used on illusions.
- Fixed Nether Ward bounty always being stuck at level 1.
August 06, 2011 Patch
- Fixed Nether Ward not giving bounty.
- Added Timed Life HP indicator.
July 08, 2011 Patch
- Life Drain will stop if the unit goes into the Fog of War.
July 01, 2011 Patch
- Nether Blast now does only 33% of the full damage to structures.
- Decrepify is now eaten by Linken's Sphere.
- Nether Ward doesn't affect creeps.
- Nether Ward's zap is now eaten by Linken's Sphere.
- Nether Ward's aura is not purgable.
- Life Drain is now eaten by Sphere and it will cancel the channel.
- Life Drain is not purgable.
- Life Drain will heal for remaining health an illusion has before killing it.
June 17, 2011 Patch
- Tweaked netherblast effect to be more representitive of the radius of the effect.
- Fixed Pugna not being able to target his own ward with Decrepify.
June 10, 2011 Patch
- Fixed Pugna aborting his Life Drain if he cast it right at the edge of his cast range.
June 02, 2011 Patch
- Fixed Nether Ward not immediately going away when it's destroyed.
May 26, 2011 Patch
- Fixed Life Drain values always being that of Scepter upgrade.
- Fixed Life Drain tick interval.
May 20, 2011 Patch
- Enabled Pugna and Beastmaster (in-progress models).
[edit] Ability Change Log
6.74
- Decrepify cast range increased from 550/600/650/700 to 700.
- Life Drain damage increased from 100/150/200 to 120/160/200 (with Aghanim's from 175/225/275 to 180/240/300).
6.73
- Life Drain damage increased from 95/140/185 to 100/150/200 (and Scepter from 150/200/250 to 175/225/275).
- Life Drain duration increased from 9 to 10 seconds.
6.71
- Strength gain reduced from 1.45 to 1.2.
[edit] See also
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Heroes |
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Radiant Strength
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Dire Strength
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Radiant Agility
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Dire Agility
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Radiant Intelligence
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Dire Intelligence
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