|
|
|
The Radiant
|
|
|
|
| Level
|
1
|
16
|
25
|
| Hit Points |
473 |
1081 |
1765
|
| Mana |
182 |
455 |
845
|
| Damage |
48-52 |
93-97 |
137-141
|
| Armor |
5.76 |
12.06 |
18.22
|
| Attacks / Second |
0.78 |
1.05 |
1.31
|
|
| Movement Speed |
300
|
| Turn Rate |
0.6
|
| Sight Range |
1800/800
|
| Attack Range |
Melee
|
| Missile Speed |
Instant
|
| Attack Duration |
0.3+0.3
|
| Cast Duration |
0.4+0.51
|
| Base Attack Time |
1.7
|
|
Riki the Stealth Assassin is a melee agility hero that uses stealth in order to surprise enemies and quickly kill them. His trademark ability, Permanent Invisibility, allows him to sneak into the shadows to hide and slip by without giving himself away. This allows him to close in on the enemy and drop his devastating Smoke Screen, which cripples fighter and spellcaster alike. Blink Strike allows Riki to chase with impunity, and Backstab makes running from him even more dangerous.
Riki, the Stealth Assassin
|
| Play "If you can see me, you're already dead."
|
| Role: |
Carry / Escape
|
| Lore: |
Riki was born middle child to the great dynasty of Tahlin. With an older brother groomed for the throne, and a younger brother coddled and kept, Riki, the small middle son, seemed born for the art of invisibility. It was an art he cultivated, and one which ultimately saved his life on the night that his people were betrayed and his family slaughtered. Of all the royal line, he alone escaped—small and agile, unassuming, using smoke as cover. He cut his way out of the royal grounds, using the advantage of surprise, quietly slitting the throats of one enemy warrior after another. Now free of his royal responsibilities, Riki uses his talents in service to a new trade: Stealth Assassin. He silences his enemies, sharpening his skills, hoping to one day take revenge on those who killed his family and robbed him of his birthright.
|
| Voice: |
Tom Chantler (Responses)
|
|
[edit] Gameplay
Riki's invisibility is both his greatest strength and his greatest weakness. On one hand, it makes him able to surprise enemies and farm with very little concern. On the other hand, without invisibility he has no real defense. His early game priority is reaching level 6 quickly. Once he has permanent invisibility, he still has to watch out for revealing items such as Dust of Appearance and Gem of Truesight, as well as abilities that Silence him and prevent him from going invisible. If he stays alive and picks off lone enemies, he can quickly get out of control.
Smoke Screen provides a powerful Silence and gives enemies a high miss chance, as well as slowing them down. If targeted properly, it can hold an enemy down long enough to finish them off. However, enemies must stay in the area to be affected. A good strategy is to throw a Smoke Screen in the enemy's path, rather than where they are presently. Blink Strike is Riki's chase and escape ability. It operates like other Blink abilities, in that it allows Riki to teleport to a target quickly. However, Blink Strike must target a unit. It helps catch up with fleeing enemies, jump into fights quickly, and escape from situations by targeting allies. Blink Strike pairs well with Backstab, because it teleports Riki behind the enemy. Backstab causes any attack from behind to deal additional damage, and allows you to absolutely flatten weaker enemies. If they turn to run, Riki suddenly hits for much more. Finally, Riki's Permanent Invisibility allows him to go completely invisible after a short delay. If Riki's enemies don't have any form of detection, this lets Riki escape with ease and roam freely. If they do, Riki has to rely on his cunning and speed in order to get the drop on enemies, and get out alive.
[edit] Abilities
| Smoke Screen
|
|
|
| Ability
|
Affects
|
|
| Target Point
|
Enemies
|
|
|
| Throws down a smoke bomb, silencing and slowing enemy units in an area while causing them to miss on most attacks. Lasts 6 seconds.
|
Range: 425 Radius: 250/275/300/325 Duration: 6 Miss Chance: 40%/50%/60%/70% Attack and Movement Speed Slow: 25%
|
13
|
75/80/85/90
|
| Since his escape during the night of his betrayal, Riki has valued the use of a simple smoke screen to confuse his opponents.
|
|
|
|
|
Notes:
- Bonus damage is dealt before Riki's regular attack.
- Teleports to the back of the target, forcing a backstab on the next attack.
- If the target is an ally, no damage will be dealt.
|
Backstab E K
|
|
|
| Ability
|
Affects
|
Damage
|
| Passive
|
Enemies
|
Physical
|
|
| If Riki attacks from behind, bonus damage is applied based on his current agility.
|
| Damage Bonus: 0.5/0.75/1.0/1.25 × Agility
|
Illusions will show the backstab animation, but won't do bonus damage.
|
| The Stealth Assassin is not afraid to fight dirty, and specializes in attacking his opponents from behind.
|
|
|
Notes:
- Bonus damage from Backstab can't be evaded.
|
Permanent Invisibility R E
|
|
|
| Ability
|
Affects
|
|
| Passive
|
Self
|
|
|
| Riki fades into the shadows, staying permanently invisible except while attacking or using abilities. While silenced, Riki will be visible.
|
| Fade Time: 3/2.25/1.5
|
|
|
|
[edit] Recommended items
|
Recommended Items |
|---|
| | Starting | | | | Early-game | | | | Core | | | | Situational | |
|
|
Explanation:
Starting
- Tangos and Salves compensate for poor starting HP, allowing you to stay in the lane longer and reach level 6 sooner.
- Slippers of Agility and three Iron Branches to increase early damage and both health and mana regeneration, while the slippers prepare for the shield and the branches set up for the wand later.
Early Game
- A Magic Stick replaces your consumables with an alternative source of recovery, particularly if the enemy team includes heroes that rely on abilities.
- Boots of Speed provide movement speed, allowing Riki to keep pace with fleeing heroes while Blink Strike is on cooldown
- A Poor Man's Shield gives Riki damage block, aiding escape from attempted ganks or providing the defense to land one last hit on an almost dead opponent
Core
- Power Treads give Riki increased attack speed as well as a further bonus to attributes.
- The Magic Wand is an obvious upgrade from the Magic Stick and Ironwood Branches purchased earlier, freeing up inventory slots while retaining the attribute bonuses and healing ability.
- A Diffusal Blade provides a way to weaken heroes receiving bonuses from buffs, as well as slow fleeing heroes and burn mana from casters. In a pinch, it can also counter use of a Dust of Appearance by purging himself.
Situational
- Though expensive, a Butterfly provides a huge increase in both survivability and damage, as well as attack speed.
- Sange and Yasha give great attribute bonuses, as well as an alternative slow method to save charges on, or use in place of a drained Diffusal Blade.
- Vladmir's Offering grants lifesteal to Riki and nearby allies, which when combined with Riki's damage potential, can provide large amounts of healing.
- A Black King Bar gives Riki an escape from dangerous situations, preventing silences from disabling his Permanent Invisibility.
- An Assault Cuirass can provide Riki with great armor for more survivability, and reduce opponent's armor for easier kills, but attentive enemy players may notice Riki's presence due to the passive debuff aura.
|
[edit] Equipment
Riki Equipment |
|---|
| | Arms | | | | Head | | | | Off-Hand | | | | Shoulder | | | | Tail | | | | Weapon | |
|
- It is usually recommended to get Permanent Invisibility as soon as possible.
- Casting Smoke Screen after using Blink Strike will stop enemies from escaping or fighting back after a sudden attack.
- Although chasing enemies might be useful, it is recommended not to be too reckless. If Riki is revealed, he can go down very quickly.
- Blink Strike can target allies and enemies. Jumping to a friendly unit can be useful in case Rikimaru needs to escape.
- Using items will drop Riki's invisibility. Caution is advised when using a Magic Wand while invisible.
- Although it is not mentioned, a Heart of Tarrasque can be a good item for Riki; his Permanent Invisibility allows him to slip away and let the passive regenerate him without fear of interruption.
[edit] Trivia
- In DotA, Riki was called "Rikimaru"; Rikimaru is also the name of a main character in the Tenchu game series.[1]
- Riki's fun/alternate name was Riki Martin, which is a pun on Ricky Martin, a famous Latino pop singer.
- Riki's line "Good assassins never die…they just fade away." is a reference to the General Douglas MacArthur quote "Old soldiers never die; they just fade away."
- Riki has the highest base agility in the game (34).
[edit] Update history
April 19, 2013 Patch
February 07, 2013 Patch
- Fixed some ability Backswing timing issues (
Kunkka,
Clockwerk,
Timbersaw,
Meepo,
Pudge,
Spirit Breaker,
Sand King,
Riki,
Nyx Assassin,
Lion,
Pugna,
Shadow Demon,
Batrider).
January 17, 2013 Patch
June 20, 2012 Patch
- Fixed sometimes not attacking his Blink Strike target immediately.
May 17, 2012 Patch
- Fixed being unable to cast for a brief moment after using Blink Strike.
May 10, 2012 Patch
- Fixed Blink Strike not guaranteeing a backstab proc.
April 26, 2012 Patch
- Fixed a new bug with Riki's Blink Strike causing it to not attack right away.
December 08, 2011 Patch
November 17, 2011 Patch
November 03, 2011 Patch
- Fixed the Backstab sound sometimes playing when it wasn't proccing.
October 27, 2011 Patch
October 13, 2011 Patch
- Enabled
Riki.
July 29, 2011 Patch
- Backstab's bonus now increases properly when leveled up.
March 03, 2011 Patch
- Fixed Backstab working on denies.
February 12, 2011 Patch
- Fixed Riki's backstab angle being too narrow.
February 09, 2011 Patch
[edit] Balance changelog
6.73
-
Backstab damage bonus increased from 0.25/0.5/0.75/1.0 to 0.5/0.75/1.0/1.25 of agility.
6.72
- Base HP regeneration increased from 0.25 to 0.75.
-
Blink Strike cooldown rescaled from 30/20/10/5 to 20/15/10/5.
-
Smoke Screen cast range increased from 350 to 425.
-
Smoke Screen cooldown decreased from 15 to 13 seconds.
[edit] Gallery
[edit] References
- ↑ Tenchu - Wikipedia
[edit] See also
|
Voiced by Tom Chantler |
|---|
| | | |
IMDB |
|
|
Heroes |
|---|
|
Radiant Strength
|
Dire Strength
|
|
|
|
Radiant Agility
|
Dire Agility
|
|
|
|
Radiant Intelligence
|
Dire Intelligence
|
| |
|
| |
|