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The Radiant
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 16 + 1.7
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 21 + 2.9
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 15 + 2.6
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| Level
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1
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16
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25
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| Hit Points |
454 |
967 |
1594
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| Mana |
195 |
728 |
1261
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| Damage |
36-42 |
81-87 |
125-131
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| Armor |
1.94 |
8.24 |
14.4
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| Attacks / Second |
0.71 |
0.97 |
1.23
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| Movement Speed |
290
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| Sight Range |
1800/1000
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| Attack Range |
550
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| Missile Speed |
3000
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| Attack Duration |
0.17+0.7
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| Cast Duration |
0.3+0.51
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| Base Attack Time |
1.7
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Kardel Sharpeye the Sniper is a ranged agility hard carry who excels at dealing heavy damage at an incredible range. His third ability, Take Aim, allows him to deal high DPS at a safe distance, and avoiding damage as he is relatively frail. He also excels at harassing enemies due to his second ability, Headshot, which gives him a chance to do extra damage and mini-stun, and his first ability, Shrapnel, which slows and deals damage over time in an area. This makes him especially efficient in middle lane. And with sufficient rune control, Sniper can make a deadly hero to be laning against especially if you are a melee Hero, such as Pudge or Bloodseeker, given that the correct precautions are made. He also scales quite nicely into late game, being able to slow and/or mini-stun fleeing heroes so they can be ganked. Though he is a rather frail hero, his potential in the hands of a good player and team is high.
Sniper encourages a lot of bad behavior that beginners might use with other Heroes. He is recommended for intermediate players.
Kardel Sharpeye, the Sniper
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| "Easy as shooting gnats."
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| Role: |
Carry
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| Lore: |
Kardel Sharpeye was born deep in the mountainous valleys of Knollen where, since time immemorial, the folk have survived by hunting the strange, cliff-dwelling steepstalkers above their village—killing them from a distance and collecting their carcasses where they fell. Sharpeye was among the best of these strange folk for whom projectile weapons are but another appendage, and to shoot is as natural as to touch.
On his day of summoning, when he was to gain full standing in his village, Sharpeye took the ancient test: a single shot from the valley floor to strike a beast down from the cliffs. To miss was to be dishonored. With his entire village standing vigil, Sharpeye took his shot. A steepstalker fell; the crowd cheered. But when the carcass was collected, the village grew silent, for the elders found that the bullet had pierced its glittering central eye then fallen to be clenched in the steepstalker's mandibles. This ominous sign was the literal opening of a dark prophecy, foretelling both greatness and exile for the gunman who made such a shot. Sharpeye the Sniper was thus, by his own skill, condemned to make his way apart from his people—and unwelcome back among them until he has fulfilled the remainder of the prophecy by attaining legendary stature on a field of battle.
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| Voice: |
Responses
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[edit] Abilities
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Notes:
- Damage will be dealt 9 times, first time at spell effect and then every second.
- Effect is delayed 0.8 seconds.
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Headshot W O
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| Ability
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Affects
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Damage
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| Passive
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Enemies
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Physical
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| Sniper increases his accuracy, giving a chance to deal extra damage and mini-stun.
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Mini-stun Duration: 0.01/0.1/0.2/0.2 Chance: 25%/30%/35%/40% Damage Bonus: 30/40/50/60
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| Taking potshots at steepstalkers in his childhood has been thoroughly refined into perfect leads on enemy combatants.
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Notes:
- Stun is blocked by magic immunity.
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| Take Aim
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| Ability
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Affects
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| Passive
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Self
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| Extends the attack range of Sniper's rifle.
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| Range Bonus: 65/130/195/260
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| Kardel always takes it upon himself to stay as far from harm as he can while still performing his role - taking perfect aim.
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Notes:
- Level 3 and 4 of this ability allow Sniper to out-range towers.
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Notes:
- Crosshair on target is visible to allies only.
- Invisibility doesn't affect the effect of this ability.
- Will mini-stun the target.
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[edit] Recommended Items
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Recommended Items |
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| | Starting | | | | Early-game | | | | Core | | | | Situational | |
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Explanation:
- Picking up Slippers of Agility early enable Sniper to deal more damage, assisting him in farming creeps.
- Wraith Band can be made with Slippers of Agility and Circlet which provides some bit of health which Sniper lacks in the early game and additional damage boost.
- Magic Stick is useful in emergency due to Sniper lack in health. Using it in such cases can save you from near death.
- A common item for Sniper is Shadow Blade. This gives Sniper a very efficient escape mechanism which give you a higher chance of survivability. It also enable Sniper to position himself in team engagements where he can deal damage without being caught in the fight.
- Butterfly is one of the best high end item he can pick up. With speed and damage which greatly boost Sniper's combat capabilities.
- Maelstrom can be bought on Sniper for the additional damage dealing capability and with the next upgrade, Mjollnir, the attack rate of sniper is enhanced significantly, providing more proc chance of Chain Lighting.
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[edit] Trivia
- A number of Sniper's lines are either direct quotations or paraphrases of lines used by the Sniper class in Team Fortress 2, a popular class-based shooter also by Valve. Such phrases include: "Thanks for standing still, wanker!", "Let's have a go at it", "Jarate!", "Professionals have standards", "I am polite and efficient", and "As long as there's two heroes on the battlefield, someone is gonna want someone dead".
- Sniper's fun name in Dota Allstars was Vassili Zacjev/Zaitsev, name of a near legendary Russian Sniper, one of the best snipers in the history of war.
- Sniper's eyewear was added to Team Fortress 2 on the 18th August 2011 as Sniper's Snipin' Glass.
- Sniper's attack missile speed is the fastest ranged in the game at 3000, coupled with his long range this makes him one of the best deny hero's
[edit] Update History
[edit] Ability Change Log
6.74
- Headshot damage increased from 30/30/40/50 to 30/40/50/60.
6.73
- Shrapnel AoE increased from 325 to 350.
6.71
- Shrapnel DPS increased from 10/20/30/40 to 12/24/36/48.
[edit] See also
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Heroes |
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Radiant Strength
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Dire Strength
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Radiant Agility
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Dire Agility
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Radiant Intelligence
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Dire Intelligence
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