Ursa

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Ursa
Ursa.png
Radiant icon.png The Radiant
Strength
23 + 2.9
Agility
18 + 2.1
Intelligence
16 + 1.5
Level 1 16 25
Hit Points 587 1442 2278
Mana 208 520 936
Damage 45-49 78-82 115-119
Armor 5.52 10.14 15.32
Attacks / Second 0.69 0.88 1.1
Movement Speed 310
Turn Rate 0.5
Sight Range 1800/800
Attack Range Melee
Missile Speed Instant
Attack Duration 0.3+0.3
Cast Duration 0.3+0
Base Attack Time 1.7

Ulfsaar the Ursa Warrior (or simply Ursa) is a melee agility hero whose abilities' main focus is the increase of autoattack damage, allowing for some of the most impressive sustained damage in the entire game.

He specializes in increasing damage against one target. His abilities allow him to attack at up to maximum speed (400 IAS) and gain bonus damage with each consecutive hit on a single target. With these abilities—Overpower and Fury Swipes—Ursa can savage beefy targets for as much as 700 damage per hit. He is a ferocious jungler and straightforward attacker, able to solo even Roshan at low levels if he has Vladmir's Offering or another lifesteal. Ursa is a carry who can snowball if he is farmed, but the array of anti-melee abilities existing even by the early game and his lack of any counterspells, especially to strong nukers and heroes with the ability to evade him make him a hero reliant on other spells on his team. Although an agility hero, Ursa's strength gain makes him very durable, and his ultimate allows his damage to scale by building strength items.

Contents

[edit] Bio

Ursa Ulfsaar, the Ursa Warrior
Play "Fear not, my kin, for I come to your aid."
Role: Pip carry.png Carry / Pip jungler.png Jungler / Pip tank.png Durable
Lore: Ulfsaar the Warrior is the fiercest member of an ursine tribe, protective of his land and his people. During the long winters, while the mothers sleep and nurse their cubs, the males patrol the lands above—as tireless, vigilant defenders of their ancient ways. Hearing dim but growing rumors of a spreading evil, Ulfsaar headed out beyond the boundaries of his wild wooded homeland, intending to track down and destroy the threat at its source, before it could endanger his people. He is a proud creature with a bright strong spirit, utterly trustworthy, a staunch ally and defender.
Voice: Fred Tatasciore (Responses)

[edit] Abilities

Earthshock
Blocked by Magic Immunity. Not blocked by Linken's Sphere. Can be purged.
Q
Earthshock icon.png
Ability Affects Damage
No Target Enemies Magical
Ursa slams the earth, causing a powerful shock to damage and slow all enemy units in a nearby area for 4 seconds.
Radius: 385
Damage: 90/140/190/240
Slow: 25%/35%/45%/55%
Duration: 4
Cooldown 6 Mana 75
The very steps of a male ursine shake the ground as well as the resolve of opposing warriors.

Overpower
Not blocked by Magic Immunity. Not blocked by Linken's Sphere. Cannot be purged. Cannot be used by illusions.
W
Overpower icon.png
Ability Affects
No Target Self
Using his skill in combat, Ursa gains increased attack speed for a set number of attacks or until the duration expires.
Effect: 400 Attack speed
Duration: 15
Number of attacks: 3/4/5/6
Cooldown 10 Mana 45/55/65/75
For a behemoth of his size, Ursa is deceptively nimble.

Notes:

  • It gives the maximum increased attack speed possible.
  • The number of charges will not go down if Ursa attacks items.
  • Cannot be purged.

Fury Swipes
Unique Attack Modifier. Not blocked by Magic Immunity. Not blocked by Linken's Sphere. Can be purged. Cannot be used by illusions.
E
Fury Swipes icon.png
Ability Affects Damage
Passive Enemy Units Physical
Ursa's claws dig deeper wounds in the enemy, causing consecutive attacks to the same enemy to deal more damage. Each hit on the same target within 6 seconds, including the first hit, deals damage and increases the damage taken by subsequent attacks. If the same target is not attacked after 6 seconds, the bonus damage is lost.
Bonus damage per attack: 15/20/25/30
Duration: 6
In nature, the wounded rarely survive the attacks of hungry predators.

Notes:

  • Counter gets reset after 6 seconds.
  • Works on magic immune (non-mechanical) units.
  • Switching targets does not cause stacks of Fury Swipes on the previous target to reset.
  • Fury Swipes is a Unique Attack Modifier and does not stack with other Unique Attack Modifiers, including certain lifesteal effects.

Enrage
Not blocked by Magic Immunity. Not blocked by Linken's Sphere. Can be purged. Cannot be used by illusions.
R
Enrage icon.png
Ability Affects
No Target Self
Ursa goes into a frenzy, gaining a percentage of his current health as bonus damage. Lasts 15 seconds.
Percent of current life added to damage: 5%/6%/7%
Duration: 15
Cooldown 25
Ulfsaar succumbs to his ancient spirit, becoming the most ferocious creature on the battlefield.

[edit] Recommended items

[edit] Equipment

[edit] Tips

  • Fully leveled Fury Swipes and Vladmir's Offering (or Skeleton King's Vampiric Aura) allows Ursa Warrior to solo Roshan relatively early (as early as level 6 if the player gets lucky with Roshan's bashes). However, it should be noted that Fury Swipes is a Unique Attack Modifier and, as such, lifesteal effects that are also Unique Attack Modifiers (such as that from Morbid Mask) do not grant lifesteal, as Fury Swipes overrides them.
  • As a hero with little natural capability to forcibly engage combat, speed items such as Phase Boots are useful for chasing down heroes while patrolling alone.
  • Earthshock is a relatively effective slow even without Blink Dagger, but regardless of the circumstance initiation is best left to allies due to its short range. It is best used instead to prolong the time enemies are in range.

[edit] Trivia

  • Ulfsaar's alternate name was Fuzzy Wuzzy.
  • In Latin, the word "ursa" means bear.
  • In DotA, Ursa's Ultimate would do damage at the start of his attack animation.

[edit] Update history

March 08, 2012 Patch

  • Fixed Fury Swipes incrementing when the attack missed.

February 16, 2012 Patch

  • Fixed Fury Swipes working while Doomed.
  • Fixed Fury Swipes working on allied units.

January 12, 2012 Patch

  • Fury swipes should only work on organic units and Roshan now.
  • Enabled Ursa and Bounty Hunter in Captain's Mode.
  • Fixed Ursa turning bright yellow on lower-end cards.
  • [Undocumented] Added "Injured" walk animations for Ursa, Nature's Prophet, Juggernaut and Tiny.

December 21, 2011 Patch

  • Fixed fury swipes to apply the effect before the hit.

December 16, 2011 Patch

  • Added Ursa Ursa!

May 13, 2011 Patch

  • Fixed Earthshock so they aren't absorbed by Sphere.


[edit] Balance changelog

6.75

  • Cast animation time decreased from 0.5 to 0.3.
  • Overpower icon.png Overpower now uses Ursa's cast animation time.

6.73

  • Armor increased by 1
  • Enrage icon.png Enrage damage increased from 4/5/6% to 5/6/7% of current HP.
  • Earthshock icon.png Earthshock AoE increased from 365 to 385.
  • Earthshock icon.png Earthshock cooldown decreased from 7 to 6.
  • Fury Swipes icon.png Fury Swipes damage increased from 10/15/20/25 to 15/20/25/30.

6.72

  • Enrage icon.png Enrage no longer triggers an additional Fury Swipes hit.
  • Earthshock icon.png Earthshock damage increased from 70/120/170/220 to 90/140/190/240.
  • Fury Swipes icon.png Fury Swipes duration increased from 5 to 6 seconds.
  • Overpower icon.png Overpower cast time removed.


[edit] Gallery

[edit] See also

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