Weaver
Skitskurr the Weaver is a ranged agility hero, who isn't capable of being in the center of a battle, but can really annoy and harass his enemies in the lane. His abilities allow him to evade damage that would be dealt or was already dealt to him. Weaver is a carry who can surprise wounded foes running away from the battle, hunt them down and disappear, avoiding the focus of the enemy team.
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[edit] Bio
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[edit] Abilities
| The Swarm | ||||||||||||||||||
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[edit] Recommended items
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Explanation: Weaver is vulnerable if disabled, or if enemies have True Sight of him. Linken's Sphere can help to block disables, such as any source of Hex, as well as abilities that give True Sight, such as Slardar's Amplify Damage and Bounty Hunter's Track. Manta style, though unmentioned, provides a reliable means of removing silence, dust, or other status debuffs. | |||||||||||||||
[edit] Equipment
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[edit] Tips
- While in Shukuchi, position yourself to use your Geminate Attack as soon as Shukuchi ends.
- You can use Time Lapse to get back into the fight immediately after your death (by quick buyback). This is however risky manouver, as most likely, you won't be at full HP. Consider using this trick when you got nuked by strong ultimate (like Lion's - Finger of Death, or Lina's - Laguna Blade). Using Shukuchi after Time Lapse will also improve your survivability (if your HP is not full).
[edit] Trivia
- Weaver's original title was Nerubian Weaver, and his original name was Anub'seran. Nerubians are a race of arachnids in the Warcraft universe.[1]
- Weaver's fun name in DotA was Anoob'seran.
- Geminate Attack is frequently misread as Germinate Attack. To geminate is to double, coming from the Latin word for twin (as in Gemini).
- Weaver draws many inspirations from a character of the same name in the novel Perdido Street Station.
- Weaver's Time Lapse icon may be a reference to the box art of the movie "Aliens 3".
[edit] Update history
- Fixed being
The Swarm units being unable to Latch onto sleeping units.
- Fixed
The Swarm getting permanently dispelled if the enemy is invulnerable.
- Fixed
The Swarm units not doing their initial attack immediately upon latching.
- Fixed various buffs
Time Lapse did not remove.
- [Undocumented] Broken down a number of existing hero models into multiple parts
Death Prophet,
Enchantress,
Huskar,
Silencer,
Sniper,
Storm Spirit,
Venomancer and
Weaver.
- Added teleport start and end animations for Sniper, Spirit Breaker and Weaver.
- Added spawn animations for Sniper and Weaver.
- [Undocumented] Added injured run animations for Weaver.
- [Undocumented] Added injured attack animations for Weaver.
- [Undocumented] Added injured idle animations for Weaver.
- Fixed Weaver's Swarm getting one shotted by attack spells like Impetus and Arcane Orb.
- Fixed bug where Swarm bugs would cause some heroes to spin when attacking them, or not be able to attack them at all.
- Fixed Time Lapse interaction with Aegis.
- Fixed Time Lapse forgetting its history when upgraded.
- Fixed Weaver afterimage effects not rendering properly.
- Fixed Swarm not latching onto magic immune enemies.
- Fixed Swarm losing their attack ability ability once an enemy becomes magic immune.
- Fixed the following ability interactions with Repel/Purge: Inner Vitality, Weave, Moonlight Shadow, Overload, Holy Persuasion, Warcry, Shadow Word, Focus Fire, Sukuchi, Berserker's Call, Chilling Touch.
- Fixed sometimes coming out of his invisibility for Geminate Attack.
- Fixed sometimes coming out of his invisibility for Geminate Attack.
- Fixed Geminate Attack ・it will no longer break his invisibility.
- Fixed a recent bug with Weaver's Swarm vision and attack priority.
- Fixed a recent bug that caused Weaver to not breaking invis when attacking.
- Fixed Weaver's Swarm not showing armor reduction in the victim's stats UI.
- Fixed weaver swarm bugs to properly give bounty.
- Fixed damage type of The Swarm from magical to physical.
- Fixed a bug with Geminate attack firing off on an old target.
- Fixed The Swarm affecting ancients.
- Geminate Attack properly triggers on an attack landing, not on a fixed timer.
- Swarm bugs no longer show up on the minimap.
- Fixed a bug where with auto-attack on you could break your own invisibility such as with Weaver or Invis sword.
- Fixed Time Lapse not purging buffs off Weaver.
- Fixed Weaver being able to Time Lapse back into a dead (or pre-death) state.
- Weaver can no longer Geminate attack straight out of Shukuchi.
- Fixed some rules around when and what Geminate attack can proc.
- Fixed Weaver's Shukuchi hitting invis targets (damn you Infrisios!).
- Fix to Weaver's bugs not being killable under certain circumstances.
- Changed model for Weaver's Swarm (still temporary), fixed a few bugs with it.
- Enabled Weaver (model and effects are work-in-progress).
[edit] Balance changelog
6.77
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Shukuchi's damage increased from 90/100/110/120 to 90/110/130/150.
6.76
- Base Damage increased by 4.
6.75
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The Swarm's attack rate improved from 1.5 to 1.35.
6.72
- Armor reduced by 1.
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The Swarm's damage rescaled from 21/24/27/30 to 15/20/25/30.
6.70
- Minor increase to visibility around
The Swarm units when they are attached to someone.
6.67
- Urna Swarm replaced with
The Swarm.
6.64
- Urna Swarm's Scarab's cast mechanism changed. If you cast Infestation while having multiple Scarab selected, only one casts one at a time instead of all of them.
6.63
- Base damage increased by 5 points.
- Geminate attack now works against towers.
6.61
- Watchers replaced with Urna Swarm.
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Shukuchi cooldown lowered from 13/11/9/7 to 12/10/8/6 seconds.
[edit] Replaced Abilities
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[edit] See also
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