The Wildwing camp is a large camp of Neutral creeps. It contains 1 Wildwing Ripper and 2 Wildwings, and gives a total of 169 experience and 97-127 gold.
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| Level |
5
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Experience |
119
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| Health |
950
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HP regen |
0.5
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| Mana |
400
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Mana regen |
0
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| Damage |
50-56
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Armor |
4
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| Move Speed |
320
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Attack Range |
128(melee)
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| Attack Animation |
0.3/0.3
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Casting Animation |
0.75/0.51
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| Base Attack Time |
1.35
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Missile Speed |
Instant
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| Sight Range |
800/800
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Bounty |
67-87
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| Level |
1
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Experience |
25
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| Health |
350
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HP regen |
0.5
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| Mana |
-
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Mana regen |
-
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| Damage |
20-25
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Armor |
2
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| Move Speed |
300
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Attack Range |
128(melee)
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| Attack Animation |
0.3/0.3
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Casting Animation |
0/0.51
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| Base Attack Time |
1.35
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Missile Speed |
Instant
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| Sight Range |
800/800
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Bounty |
15-20
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[edit] Abilities
Wildwing Ripper
| Toughness Aura
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| Ability
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Affects
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| Aura
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Allies
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| The Wildwing Ripper's fury numbs it to attacks and inspires nearby allies to withstand more blows.
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Radius: 900 Bonus Armor: 3
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| Tornado
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| CHANNELED - The Wildwing Ripper calls on the spirit of the wind, creating a sentient Tornado that he can control. The Tornado slows nearby enemies and does damage. It is invulnerable and can move anywhere.
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Cast Range: 500 Duration: 40
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70
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200
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Notes:
- Tornado has a movement speed of 125 and 300 vision.
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Tornado
| Tempest
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| Ability
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Affects
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Damage
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| Passive
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Enemies
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Magical
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| The Tornado's overpowering winds slow all nearby enemies, flinging debris at them and inflicting damage every second. Enemies closer to the center of the Tornado take more damage.
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Radius: 600 Near Unit Radius: 150 Movement Speed Slow: 15% Attack Speed Slow: 15 Near Damage per Second: 45 Far Damage per Second: 15
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